User:JaydonKing4K/Sandbox

A long time ago, I decided to do a cleanup of the Angry Birds Classic page on the wiki. It ended in shambles due to the protection, which was honestly really saddening. The page has been cleaned up in a way I really dislike now, so I thought it would be a good time to show what I had originally constructed, providing commentary on some parts if I had gotten anything wrong. This is nowhere close to finished, but you can have it all to yourselves. Enjoy.

=Angry Birds (game)=

'' If you are looking for the series, see Angry Birds (series). ''

 

Angry Birds Theme Angry Birds (also known as Angry Birds Classic) was a puzzle video game developed by Rovio Entertainment, and the first game in the Angry Birds franchise.

Inspired by sketches of stylized wingless birds done by Jaakko Iisalo, the Swine flu epidemic and games like Crush the Castle, the game was first released for iOS and Maemo in December 2009. Since that time, over 12 million copies of the game were been purchased from the iOS App Store, which prompted the company to design versions for other touchscreen-based smartphones, most notably Android, Symbian, Windows Phone, and BlackBerry 10. The game has also been ported to PCs, and to consoles as a part of the Angry Birds Trilogy compilation. This game introduced the original five birds, Red, the Blues, Chuck, Bomb and Matilda, later introducing Terence and Hal into the series; it also established the main pigs (Minion Pigs, Corporal Pig, Foreman Pig and King Pig), the signature block types of glass, wood and stone, and the traditional plot of the pigs stealing the birds' eggs.[Look! Angey Berts Classy is special now!]

In the game, players use a slingshot to launch the birds at pigs stationed in or around various structures with the goal of defeating all of the pigs on the playing field on each level in order to get three stars. As players advance through the game, new birds become available, with special abilities that the player can activate. Rovio supported the game with numerous free updates that added additional story content, titled 'Episodes'.[I was going to revamp the List of all Episodes page too, and change its name to simply Episodes. For the sake of simplicity, I'll just use the link to that page.]

Angry Birds has been praised for its success for leveraging a combination of addictive gameplay, comical style, and being free into a viable franchise with long-term potential for profit. The game's popularity has led to the production of additional versions of Angry Birds for personal computers and gaming consoles, as well as a market for merchandise featuring its characters and even spawning a feature film, a television series, multiple side games and spin-offs, and more. According to the Google Play Store, Classic has been downloaded over 100 million times. It also had 9.2 million daily active users and 66.8 million monthly active users.

In April 2019, the game was removed from the App Store and unlisted from the Google Play Store, along with many other Angry Birds games released before Angry Birds Transformers. Despite Rovio saying they were in 'testing purposes', this was not the case, and it is unlikely that the game will be coming back to the app stores.[Sad, but true. This is no longer mentioned on the page anymore and it ticks me off.]

History
[…]

At the time, the "swine flu" epidemic was in the news, so the staff made the birds' enemies, the pigs.[This reason is a fluke. They're pigs because pigs are gentle and they're green because green is a mellow colour. This is sourced from Hatching a Universe, BTW. I definitely added that in the Word document I saved this in, but it's not there for some reason.]

[…]

Updates
[Note that all of this is modified from Wikipedia. I tried to get the accurate information and improve it. It is different enough to warrant fair use of free text that you must credit. Looking back at it now, I probably should've rewritten the whole thing from scratch with my own research. But hey, I had lots of things to do.]

The initial iOS and Maemo versions of the game included three worlds with 21 levels each, which followed a basic plot about a population of pigs stealing three eggs from a flock of five multicolor birds. Following the game's explosion in popularity when Apple featured it on the App Store, more level packs were inevitable. The first of these introduced the concept of episodes. The first three worlds would move to the episode 'Poached Eggs', while the new episode was named Mighty Hoax, which featured a set of two more worlds following a new story about the pigs fooling the birds with cardboard cutouts.

In April of 2010, a new episode titled Danger Above, which focused on the pigs using aircraft and balloons, was released. Golden Eggs, collectible objects that lead to new levels, were added as well. Two later updates added two more chapters to Danger Above, each with 15 levels. Golden Eggs would continue to be added in the following episodes.[If you didn't know, episodes where drop-bombed in fifteen episodes each after Mighty Hoax. Unfortunately, the real page lies about this. BTW, if you're wondering where the sources are, I would've added them, but the edit was cancelled. Sad. Well, because of my input, it was added back. Happy Ending! I think…]

The fourth episode, The Big Setup, started getting sets of 15 levels starting on July 18, 2010. The fifth episode, Ham 'Em High, launched on December 23, 2010, containing 15 American Old West-themed levels in a single chapter; updates on February 4, 2011 and March 18, 2011 each added one new 15-level chapter. Ham 'Em High also introduced the one-time-purchase Mighty Eagle. This bird may be used once per hour to clear any uncompleted levels and use in previously completed levels, unburdened by the once-per-hour limit, to play the "Total Destruction" mini-game.

In February 2011, Rovio began testing an Android update called the "Bad Piggy Bank" with the Elisa wireless service in Finland and T-Mobile, allowing users to charge in-app purchases, such as the Mighty Eagle, to their mobile phone bills. The service went live on Android with version 2.2.0 in August 2012, using Google Play's transaction system, which allows both mobile billing and credit cards, allowing Android phones and WiFi-only tablets to unlock the features. This version also added the Power-Ups from Angry Birds Friends[This is on me. Of course that's incorrect, and I would've definitely removed that if I had noticed earlier.] and added an option to pay to remove ads, allowing Android players to enjoy the game ad-free as iOS players did.

The sixth episode, Mine and Dine, started getting sets of 15 levels starting on June 16, 2011. The seventh episode, Birdday Party, was released on December 11, 2011, to commemorate the second anniversary of the game's first release. Along with 15 new birthday cake-theme levels, it updated the cutscenes with graphics based on Angry Birds Rio and Chrome, added the scoring graphic from Angry Birds Rio, and introduced Bubbles, who first appeared in Angry Birds Seasons. The update was later released for Android and Microsoft Windows. The eighth episode, Surf and Turf, which first appeared in Angry Birds Friends, was released initially on iOS on March 20, 2012; it included animated tutorials, updated UI graphics, and power-ups.

On October 9, 2012, the final chapter of Surf and Turf, along with the ninth episode, Bad Piggies, released to advertise the spin-off game of the same name, were added. On December 11, 2012, the 3rd anniversary of the game's release, 15 new levels were added to "Birdday Party", introducing Stella to the game. Angry Birds became "Free App of the Week" on the Apple App Store from March 7 to March 14 of 2013. It instantly became a hit on the Top Free App charts on the App Store until the app returned to the regular price of $0.99.

In May of 2013, Rovio soft-launched accounts named "Rovio Accounts" in the game. They allowed the player to synchronize progress between all of their devices. The system was added worldwide on July of 2013.

On June 17, 2013, Rovio teased on its Facebook page that Red, the game's main protagonist, would receive an ability in a new episode. On June 26, 2013, Rovio released a YouTube video, revealing the tenth episode, Red's Mighty Feathers. The update would come in July, and the Angry Birds app icon would be redesigned. On July 3, 2013, the update was released, with fifteen levels of all-new gameplay. Instead of knocking over the pigs' castles, the player's goal is to keep the pigs from stealing the egg and leaving the playing field with it. The pigs arrive in waves of complicated vehicles, and the only available bird is Red, whose new ability is to target the nearest pig. There is no score, and the three stars are awarded by completing three objectives in one try. The first objective is to finish the level without getting the egg stolen, the second is to pop all the pigs in the level, and the third is to use fewer than or equal to a certain number of birds to clear the level. Because some people were skeptical about the new gameplay, Rovio later announced that they would add levels to the episode that used the original gameplay style. They were added on September 16, 2013.

On November 26, 2013, Rovio added a 30-level episode called Short Fuse that transformed Bomb's explosions into highly-destructive electrical pulses. It also added a power-up where the current bird is disabled for Shockwave Bomb. On December 11, 2013, Rovio added 15 more levels to Birdday Party (cake 4) to celebrate the fourth birdday. On March 4, 2014, 15 levels were added to Short Fuse, and the power-up icons were updated. On July 22, 2014, a 15-level episode called Flock Favorites inspired by fans' favorite episodes was added. 15 more levels were added in July of 2015. This episode started the 'revolution', a set of three massive updates to the game.[Yeah. Remember the Revolution? Rovio doesn't.]

On November 23, 2014, in partnership with (RED) and Apple, an update to the app was released exclusively on iOS. In this update, there was an added special (RED)-themed Golden Egg level; it featured Red's power from Red's Mighty Feathers as a stand-alone power-up, that when purchased, can be used indefinitely (1 use per level). 100% of the money went to the Global Fund to end AIDS. This purchase was only available until December 7, 2014.

On December 11, 2014, in honor of the 5th birdday, an episode with 30 user-inspired levels was added. The new episode, titled Birdday 5, was the next part of the Revolution. The third part was never formally revealed. Sets of Birdday Party levels for the sixth and seventh birddays were added on December 11 of 2015 and 2016, respectively.

In July of 2016, a new mode was added to the game titled the Mighty League, which allowed players to play the game socially. Initially, the player had to use tickets to play, but this was phased out. Other updates to this mode were the addition of three stars to levels and the change of three levels per league to six. This mode made the game free on iOS, which also meant ads were added to that version.

Three more episodes would be released afterward. The first would be Bird Island, made to promote the then-new Angry Birds movie, released on November 17, 2016. It featured references to moments in the film, with King Pig being redesigned to look like Leonard in the final level. It featured collectible Mighty League tickets, which were later replaced with Shockwave Power-Ups.

The next two episodes would be the only two in the game to follow a shared story. Piggy Farm was released on February 27, 2017. The episode takes place on a farm and thus, introduces wooden animals and cow costumes. It also featured cutscenes using graphics from Angry Birds Toons and had the Foreman Pig as the episode's main villain. The next and final episode would be Jurassic Pork, released on August 23, 2017. It featured levels based on dinosaur times, with structures based on many prehistoric elements. The episode's last page contains 16 levels as opposed to the usual 15 or 21, and combined with the fact that no other episodes were released since, it seems like this is the final episode of the game.

On May 16, 2017, a dual virtual currency system was added to the game, in which currency is earned throughout gameplay (or accrued through in-app purchases) and can be used to purchase power-ups and other in-game items. In December of 2017, all episodes that had not been played by players before would be locked in their games. The players would have to use their stars achieved from the previous levels to unlock more, and they had to play the Mighty League to unlock new episodes. The episodes would vary in prices; their order would later be changed to follow the prices' growth. This system would later be toned down; after an unknown date, it was updated so the player could watch an ad to unlock the next episode once every 24 hours.

The final major update to the game before it was delisted from the app stores was a daily challenge feature, where players could play five random levels (one level per day) to unlock Power-Ups and additional coins, stars, and gems.

Delisting
[''Cut me some slack for this comment. This whole section would've been removed otherwise. Well, it was cancelled, so it didn't have a chance to be removed. Eh''] In April of 2019, this game, along with many other Angry Birds games released before Angry Birds Transformers, was removed from the App Store and unlisted from the Google Play Store. When asked about why, Rovio said that the games were being put in 'testing purposes'. However, later, in 2020, they claimed a completely contradictory reason on their support page; there, they said that the games were delisted to help with manageability of the newer titles. This meant that they had seemingly stopped production on the old games, which does count as a discontinuation. This game has not been shut down; [''Yeah, there is a BIG difference between "shut down" and "discontinued". Not many people know this, sadly.''] the Mighty League still functions, in-app purchases can still be bought and advertisements are still active. However, due to the reasoning on Rovio's support page, it is unlikely that the game will receive any more updates, though it can still be downloaded from the Play Store if one were to use a link online.

Plot
[This section needed a huge retooling. So that's what happened. I retooled this section. Yay.]


 * For information about each episode's plot, see the Episodes section.

The game takes place in the isolated Piggy Island. A flock of rare multi-colored birds, led by Red and containing the Blues (Jay, Jake and Jim), Chuck, Bomb and Matilda, guarded a nest containing three eggs. However, from the distance watched the Bad Piggies, led by the greedy King Pig Smooth Cheeks. These pigs have been relegated to eat grass, and King Pig, who, unlike his ancestors, has never eaten eggs and needs to keep that fact a secret, has had enough. Meanwhile, Red witnessed a mosquito touch one of the eggs. Furious, Red tried to fight the mosquito, but it got away (though in the cinematic trailer, he managed to defeat it). King Pig saw his chance, and, along with other high-ranking pigs Corporal Pig and Foreman Pig, stole the eggs while Red wasn't looking. Red and his comrades spotted the empty nest, and screamed in shock. Red, along with Bomb and Matilda, mourned the loss of the eggs, while the Blues spotted footprints leading to the pigs, whom Chuck had spotted. Using a slingshot, the birds slung themselves towards structures made by Foreman Pig, and managed to defeat all three elites and get their eggs back.

Afterward, the multiple episodes show the pigs trying new ways to get the eggs. The birds meet more members of their species along the way (Hal and Terence), and the battle continues to places such as a forest, a desert, a mine, a beach, a laboratory, and more. After the birds take out King Pig in a laboratory, his comrade, Foreman Pig, starts to get more control over the plans. He steals the eggs while the birds are visiting a farm, and after the birds defeat him there, he enters a time machine and goes back to the Triassic period of the world. The birds destroy many structures based on prehistoric animals before the pigs are defeated for what was seemingly the last time. The birds celebrate their victory while the pigs ride dinosaurs.

Gameplay
[This section was already perfect (sorry), so I only changed some minor things to separate it from the Wikipedia version. Looking back at it now, I could've done more, but it is what it is.]

In Angry Birds, the player controls a flock of multi-colored birds that are attempting to retrieve their eggs, which have been stolen by a group of hungry green pigs. In each stage of the gameplay, enemy pigs are sheltered by structures made of various materials such as wood, glass, and stone resembling children's toy building blocks. The objective of the game is to eliminate all the pigs in the level. Using a slingshot, players launch a limited set of birds with the goal of either striking the enemy pigs directly or damaging their surrounding structures, causing the blocks to collapse and squash the pigs. The player must set the angle and force of the bird's travel by pulling back on the slingshot (using intuitive touch-controls in the mobile versions). The launch process is quick and casual, with no visible trajectory data, and a player simply selects a point in the X-Y field behind the launch post from which the virtual slingshot will be released. The game remembers the trajectory of the previous bird launched, allowing the player to use it to make any adjustments to their next shot. In various stages of the game, additional objects such as TNT crates and rocks are incorporated into the structures.

There are several different birds used in the game, distinguished by their color, shape, and in later multimedia, their personalities. In the earliest levels, only the basic Red is available. As the player advances through the game, additional birds start appearing. Some birds are effective against particular materials, and most of them have special abilities that can be activated while they are airborne. The Blues split up, Chuck speeds up, Bomb explodes, Matilda drops an egg-shaped bomb, Hal boomerangs back, Bubbles expands and inflates like a balloon, and Stella traps objects in bubbles. The pigs also vary, with hardiness relative to their size. Small pigs are weaker and are easily vanquished by direct hits or by debris from the damaged structures, while larger pigs can withstand more damage before succumbing to defeat. Some pigs wear hats, making them even more resistant to damage.

Each level starts with the birds, their quantities and firing order predetermined. If all of the pigs are popped, the level is completed and the next level is unlocked. If all of the birds run out and the pigs are not defeated, the level is incomplete and must be repeated. Points are scored for each pig defeated as well as for damage to, or destruction of, structures, and hefty bonus points are awarded for any unused birds. Upon completing each level, players receive one, two, or three stars depending on the score received. Players may re-attempt unlocked levels as many times as they wish to complete them successfully or to earn additional points to get more stars.

[…]

Characters
There are nine different useable birds, ten if one were to count the Mighty Eagle. Each bird has a different ability, such as being able to boomerang back, splitting into three, or exploding. These abilities are activated by tapping or clicking the screen while the bird is flying. Below is the list of birds along with their names, their abilities, their debut levels and a brief description of their personalities. They are shown in the order of their first level appearances.

[Excuse the Super Reds, I was building this off of the Angry Birds Space table.]

Birds
[This section was kept as a base for the table.]


 * Red - No special power. (Flies to a targeted area in levels of Red's Mighty Feathers)


 * Jay, Jake, and Jim - Splits into three smaller birds. Works best against the glass.


 * Chuck - Picks up speed and distance when tapped or clicked. Best against the wood.


 * Bomb - Explodes when tapped or shortly after impact. Best against the stone.


 * Matilda - Drops an egg bomb that explodes on impact when tapped and does great on wood.


 * Hal - Comes back like a boomerang when tapped and does great on wood and glass.


 * Terence - No special abilities when tapped, but destroys materials with ease.


 * Bubbles - Inflates to a huge size like a balloon when tapped/clicked or upon impact, then deflates a little later. Best against the wood.


 * Stella - When tapped/clicked or upon impact, she makes bubbles around her which lift objects like blocks and pigs. The bubbles last for about 3 seconds.


 * Mighty Eagle - You first launch a can of sardines and when it hits the ground, the Mighty Eagle will come down, destroying everything in its path and causing an earthquake, popping all pigs he missed and shoots back up into the sky, while also destroying anything else in his path. He must be purchased for 99 cents (99¢) to be used, and has unlimited usage, except in Angry Birds Friends, where you have to buy him with Coins per usage.

Bad Piggies
The Bad Piggies, the Flock's enemies, are a colossal army of green pigs. They constantly steal the Flock's eggs to please their monarch, King Pig. Much like the birds, there are pigs different pig characters that can be encountered in the game, shown below. Starting from The Big Setup, the pigs start to wear headgear that make them more durable to the birds. To see the different types of headgear they wear, see Angry Birds (game)/Special Pigs.[And this was before I knew that the Accessories page existed. Oh well. I'll do a mass-cleanup of that page one day.]

Episodes
There are a total of over 700 levels in Angry Birds, including Golden Eggs. These levels are grouped into episodes. In different episodes, the pigs try to find new ways to escape with the eggs. There are also winnable objects that appear in the title screen when the player completes these episodes. The episodes, along with their winnable objects, plots, locations and new objects, are listed below.


 * Note: in the modern versions of Classic, the episodes' order has changed to accommodate the new level unlock system. However, the ordering of their pages has not changed; the table below uses the sequence of the episodes' pages, as apposed to their prices.

[…]

Reception and Critical Acclaim
[…]

Chris Schiller of Eurogamer.net was more critical; he said that Classic has "a contemptuous attitude towards its players, keeping them just frustrated enough not to switch off and play something else instead".

[…]

In December 2010, in honor of the first anniversary of the release of Angry Birds, Rovio Entertainment announced that the game had been downloaded 50 million times, with more than 12 million on iOS devices and 10 million on Android. However, it is unknown if these included some of the sales from the then-new Angry Birds Seasons.

[…]

Angry Birds for Kakao
Angry Birds for Kakao is a Korean version of the game, released on February 16, 2015. It is only available on Google Play for the Korean marketplace.

The gameplay is still the same as the original version, but it has a life system and an adventure map-like level select, similar to Angry Birds 2. It also changed the sequence of the Power-Ups and removed the Birdquake.

However, Classic for Kakao has not sold very well, at only over 1 million downloads as of 2020.

Trivia
[I am going to exclude trivia I would've removed, most of which being basic facts that should've been mentioned above, or trivia based around the series that should be in the series page.]


 * Classic was made by a team of four people and took eight months to finish because it was such a low priority for the company.


 * The game costed €100,000 dollars to make. Currently, with inflation, that would roughly be worth $135,000.


 * In version 2.0.0 of the PC version of the game, when Birdday Party was released, all of the episode cards were given a makeover that looked more like the episode cards in Rio and the PC version of Seasons. The redesigned episode cards would later be transferred to all other active versions in 2.1.0, when Surf and Turf was released.


 * As of the Flock Favorites update, the UI has been redesigned, receiving a more plastic design, not using the thick bright yellow outlines.


 * Nokia used the game to break a world record in Kuala Lumpur, Malaysia to promote an attempt to set a world record for the largest number of people playing a single mobile game (1,080).


 * The PlayStation Network version of Classic only contains the original episodes released before 2011, due to it never being updated.