Hog Head Mountain - 5

Hog Head Mountain - 5 is the fifth level of Hog Head Mountain.

Difficulty
 4.  Medium

See Difficulty System for more informations.

Wave 1
Pigmy Shooters





Numbing Poison - Deals 3x26 damage. Block the target's rage ability. Lasts 2 turns.

Hoard - Charge: 3 turns. Calls Pigmy Shooters as support.

Wilding - Passive: Gains bonus attack power while the Rage Chili fills up.

Nature Pig





Tremor - Charge: 2 turns. Deals 148 damage to all enemies. Reduces attack power by 25% for 2 turns.

Revitalization - Heals all pigs by 290 health per turn. Lasts 3 turns.

Wave 2
Brute





Smash! - Charge: 3 turns. Deals 558 damage.

Nature Pig





Tremor - Charge: 2 turns. Deals 148 damage to all enemies. Reduces attack power by 25% for 2 turns.

Revitalization - Heals all pigs by 290 health per turn. Lasts 3 turns.

Wave 3
Nature Pig





Tremor - Charge: 2 turns. Deals 148 damage to all enemies. Reduces attack power by 25% for 2 turns.

Revitalization - Heals all pigs by 290 health per turn. Lasts 3 turns.

Apprentice





Poke - Deals 64 damage.

Protective Bubble - Target receives 10% less damage. Lasts 3 turns.

Strategy
Warning: On the first wave, don't use the Rage Chili to anyone. At wave 2, use the Rage Chili to Red to deal a strong damage on Brute. Then you can only use the Rage Chili for Matilda or Piggy McCool when your health is low until the end of wave 2. At wave 3, use the Rage Chili for Red immediately at the start of wave 3 to attack one of the Nature Pigs. After that, every time the Rage Chili is full, Matilda will be the one that use the Rage Chili when the birds' healths are under 70% or use the Rage Chili for Red if otherwise.

Choose Red in Samurai, Matilda in Druid and Piggy McCool's Merchant Pig. In every waves, attack every turn with Red and Merchant Pig. Then, heal with Matilda if the birds' healths are not full, otherwise, attack with her. When, the Rage Chili is full, do as what we said at the " Warning ". Also, protect the birds with Red if Brute is almost ready to attack. Repeat this over until you win the entire battle or lose the entire battle.