Angry Birds Evolution/Unused Content

This is the list of unused content from the game Angry Birds Evolution.

Soundtrack
In the Beta Version, the soundtrack was very different:
 * Meet The Flockers (Main Menu): The music was more happy-sounding, unlike the final version
 * Dangling The Fruits (Jungle): The music was more dramatic-sounding music.
 * A Dry Hump In The Desert (Yellow Desert): The music was more rap-sounding.
 * Deep In The Bowels (Boss Battle and Dungeon): The music was a remix of a Dry Hump in the Desert and was more serious compared to the actual music in the final product.
 * The Buttcracker Suite  (Blue Woods): It was more echo-like and funny and clusmsy-sounding.
 * Magma Riders (Black Crater): It was more tribal-sounding, scary  and serious.
 * Valley of the Wailing Wind (White Peaks): It was with drums.
 * Great Bacon Stomp (Red Canyon): The music was more dramatic-sounding music and with different instruments.

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The title screen on the closed beta contained Billie on the front and Jimmy (In his Strong White Dominion Evolution) on the back, while the background has blurry lights, making a dramatic backgroung.

Soft Launch
The softlaunch version featured a different Title Screen, but it was removed in later versions. Probably because of the character design errors and beta designs. For example, Max having Dutch's body form and Trey lacking some details. It featured the birds trying to defeat a single pig with with a rope tied to a house of Bird Town, while the background is sea and clouds.

Cyril and Clive are in their beta designs on the title screen.

Beta Designs
Tyler, Tony, and Shrapnel's designs in the apha version were different from the final version: These designs can be viewed here.
 * -|Concept=
 * Tyler had shirt and pants marks on his body.
 * Tony had buck teeth, his hair was on the front and also had different spots on his back.
 * Shrapnel had an earring.
 * -|Alpha=
 * Andrew had 2 hippopotamus-buck teeth shown on his beak. (Remained in the Beta Profile Picture)
 * Timothy had 3 peach spots on his body and an injury above his beak;(Remained in the Beta Profile Picture)
 * Wade wore a different black suit with red parts and some of them showed his feathers, tough only in alpha.
 * Winnie had claws.


 * -|Beta=

Birds

 * Clive was older and taller.
 * Myles had a comb (Like Roosters).
 * Patrick had longer hair, a purple beak with teeth, short feet of the same color, a bump on his head and his body was shaped differently. He was more yokel-like. (His biography still states that fact)

Sets:

 * Flocksburg Eagles:
 * Noah was more different, having a more disproportionate football-shaped head, Hatchling-like design and goofy eyes, she was a male. (Strangely, her biography still states the odd-shaped head, even though it's now shaped like a normal hatchling)
 * He  evolves as a quaterback, though the design unknown.
 * Pam was strong, had small black hair, was like Tonya, having a large beak and small jaw with lapstick and used the Flocksburg Eagles student uniform. (Her biography still states the strong-personality)
 * After evolution she wears a black and yellow Flocksburg Eagles quaterback uniform and helmet.
 * Sidney was coach-like, had dark blue small feather hair, along with a differently shaped body and wore the same uniform said above, she was actually a male bird. (Her biography still states that she is a coach)
 * He  probably would also evolve as a quaterback, or as a referee.
 * Pauline had brown curled hair with ringlets, a red beak, a confused expression, green irises, a spot below the right eye, used a black and white uniform with a skull on it and brown pants (Her biography still states the ringlets)
 * After evolution she would wear the Flocksburg Eagles quaterback uniform and helmet, open her beak with broken teeth and a pink bowtie would appear on the helmet.
 * Tiffany had a (creepy) grinning expression and cloth on her chest, her eyelids were peach instead of black. (Her biography still states the scary personality).
 * After evoluiton,  she wears a cheerleader outifit.

Non Playable Birds

 * Sales Bird had teeth and small dark blue hair.

Pigs

 * Large Pig had grease on his face, like if something exploded in his front.

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 * -|Artwork Gallery=

Hatchery
In the beta version, the Hatchery was darker and contained a third 10x egg option, and birds appeared closer to the screen, didn't make celebrating poses and did not make noises when hatched. When an egg was being hatched, none of the objects in the background moved at all, unlike in the final version where the machinery becomes very active when hatching an egg.

Also, Mighty Eagle's plush had a different beak, which was open.

Different Voices
Some birds, emmited sounds that are not from their shape or gender, for exemple, Carter emmited a female sound.

Different Speech
In the beta, some characters had different speech that was modified in the launch version. For exemple, most of the dialog that had suggestive language was changed.

Pigs' Ability
Before doing ability in the soft-launch and beta, the pigs would start to burn and their eyes would start to glow yellow.

Different Names
Some of the names were different. For example, Steve's name was Steven, Dutch's name was Arnie and Dr. Strangebird's name was Dr. Pig McFly, though Dr. Pig McFly was only in concept. Tickets were called Vouchers.

Layout
The layout of some parts of the game was different, for exemple, the banners in the Arena section were artowrk rather than 3D models and the Mission Levels didn't show icons, just text. In the collection, the unobtained birds weren't Frank silhoueted and instead had their own gray icons.

Different Tasks
The normal playable birds were also part of the story ,where you had to find them to talk and talked with them, one of them being Shrapnel.

Lollipop Fan Pig
The Lollipop Pig is a pig that appears only in artworks. He doesn't appear in any instance in-game.

Appearance
He is a pig wearing a red and green hat with a snout on it, a green and red striped shirt, and is always seen with a colorful lollipop.

Test Adventures
The test adventures were events that were still in test. The speech that the birds always said was 'The Jungle Is Densely Overgrown''. '''It was later converted into the Missions the player needs to do in the campaign and events.