Limestone Lagoon - 6

Limestone Lagoon - 6 is the sixth level of Limestone Lagoon. This level introduces you to the Lightning Pig. The Lightning Pig is a wicked wizard that can control lighting. He can hit all your birds, with the targeted bird taking the most damage.

Cutscenes
Prince Porky is awake and the birds are here, again! Prince Porky put on their way to Desert Island a Yellow Pig Gate so there will be no way they can go through the gate and save their egg which is in Desert Pig Castle at Desert Island. He also has gotten the Yellow Key which can open all the Yellow Pig Gates but when the Blues come with their ship, they take the Yellow Key and run away to Southern Sea. Prince Porky calls two ships to come and attack the other birds and one for him to attack the Blues. The Blue Birds need help (and they mean extra help), because Prince Porky shoots heavy iron cannonballs to try and hit them all the time.

Pigs
Ship's Kobold





Scare - Deals 36 damage. 5% chance to stun target for 1 turn.

Undead - Passive: Revives after 2 turns being knocked out.

Pirate





Pillage - Deals 2x22 damage. Lowers target attack power by 20% for 1 turn.

Dirty Tricks - Passive: Immune to harmful effects.

Lightning Pig





Thunder Slash - Deals 120 damage. Lightning jumps to other targets, getting weaker with each jump.

Fully Charged - Attackers receive 45 damage. Lasts 2 turns.

Strategy
Warning #1: Be careful! The Lightning Pig can activate "Fully Charged", which all attackers can receieve 45% extra damage! If you are not using The Blues, you must use them as Tricksters so you can dispel one pig each (if there are two pigs).

Warning #2: If the first warning wasn't enough, the second warning can get you! When he attacks, he may have a rare 5% chance to stun you for 1 turn! If you are using Matilda and she is not in Princess, you must use her as Princess so you can heal which bird was stunned, and then, they'll be cleansed and get right back into the game.

First, buy Samurai for 115 snoutlings, and Druid for 200  snoutlings before you enter this level. Choose Matilda in Druid, Red in Samurai and Bomb in Pirate. Remember to use Bomb's secondary skill when it has been expired. Then attack every turn with them. If the Birds' health is not full, remember to heal with Matilda's Druid with her secondary skill on the bird who has the least health instead of attacking. When Lightning Pig is already closer to the third turn, use Matilda's secondary skill on the bird who has the least health if the Birds' health is not full and then, attack if any or all of the Birds' health is full and use Red's secondary skill. Give the Rage Chili to Matilda when it is full. Repeat this over until you win or lose.