Trick or Treat Castle

For the episode see Trick or Treat

Trick or Treat Castle is a dungeon in Angry Birds Epic. It is located at the Pumpkin Plateau. It can be replayed every Friday. This haunted castle is ruled over by the powerful Dark Knight. He is one with the Dark Side, and has a really dangerous Lightsaber to prove it.

Difficulty
 7.  Very hard

(See Difficulty System) for more informations.

Pigs
The pigs' healths and attack powers are based on your current level but we will show you the pigs' informations at the default level (Level 12) below.

Wave 1
Voodoo Berserker





Nom Nom - Charge: 2 turns. Deals 236 damage. Heals for 50% of dealt damage.

Undead - Passive: Revives 3 turns after being knocked out.

Zombie Knight





Weakening Strike - Deals 84 damage. Reduces attack power by 15%. Lasts 3 turns.

Undead - Passive: Revives 3 turns after being knocked out.

Wave 2
Necromancer





Leech - Deals 28 damage. The Necromancer is healed by 110 health for the next 3 turns.

Call Undead - Charge: 3 turns. Summons undead allies.

Undead - Passive: Revives 3 turns after being knocked out.

Stinky Zombie x2





Stinky Breath - Charge: 2 turns. Deals 37 damage. Target also takes 105 damage per turn for the next 3 turns.

Undead - Passive: Revives 3 turns after being knocked out.

Wave 3
Frankenpig





Stiff Touch - Charge: 3 turns. Deals 262 damage to target and 131 damage to all other enemies.

Undead - Passive: Revives 3 turns after being knocked out.

Zombie Knight





Weakening Strike - Deals 84 damage. Reduces attack power by 15%. Lasts 3 turns.

Undead - Passive: Revives 3 turns after being knocked out.

Wave 4
Zombie Knight x2





Weakening Strike - Deals 84 damage. Reduces attack power by 15%. Lasts 3 turns.

Undead - Passive: Revives 3 turns after being knocked out.

Shogun





Whirlwind - Deals 3x76 damage.

Way of the Pig - All pigs have a 50% chance to deal critical damage. Lasts 2 turns.

Ironclad - Passive: Ignores damage less than 88.

Wave 5
Zombie Knight x2





Weakening Strike - Deals 84 damage. Reduces attack power by 15%. Lasts 3 turns.

Undead - Passive: Revives 3 turns after being knocked out.

Dark Knight





Glowing Sword - 50% chance to immediately remove helpful effects from target. Deals 168 damage.

Forceblast - Charge: 2 turns. Deals 168 damage to all enemies.

Ironclad - Damage less than 88 only deals half the damage.

Strategy
First, play the other levels until you reach a higher level. Then get back here and choose and Red in Guardian, Matilda in Druid and Piggy Mc'Cool's Merchant Pig. Then, attack, heal if the birds' health is under 70%, using secondary skills with the unused birds when you're ready to go to the second wave, using the Rage Chili to Matilda if there is at least 1 harmful effects on a bird or if Merchant Pig stuns, otherwise, use it for Merchant Pig. But if the birds' health is more than 65%, give it to Red. Repeat this over until you win or either lose.

In Summary
A few pigs can heal from attacking the birds, so blocking attacks is vital. The Dark Knight, like the other Knights, has Ironclad, thus use high damage attacks.

Trivia

 * The Dark Knight references Darth Vader in Star Wars.