Puzzle & Dragons

Into the Void is the second event of Angry Birds Epic.

To Be Defeated:

 * Blue Portal

Special Rules None


 * Purple Portal

Special Rules None


 * Orange Portal

Special Rules Tranquil Air - The Rage Chili fills up 15% slower.

Difficulty
Difficulty are varies by color of wormholes, blues are easier, purple are harder, and orange are hardest.

Enemies
Here we will show you list of enemies can be have in your game. Unlike other levels, we cannot show you which enemy will in the battle because the enemy will be set randomly.

Baddie





Tiny Pinch - Deals N damage. Target also takes m damage per turn for the next 3 turns.

Annoying - Increases attack power of all allies by 20%.

Woodsie





Leaf Punch - Deals N damage. Heals for 100% of dealt damage.

Dragon Seed





Little Headbutt - Deals N damage.

Bubblie





Bubblie Splash - Deals N damage. 25% chance to immediately remove helpful effects from target.

Protective Bubblie - Target receives 50% less damage. Lasts 3 turns.

Shynee





Hug - Deals N damage. Decreases the Rage Chili by 20%.

Great Woodsie





Huge Leaf Punch - Charge: 3 turns. Deals N damage.

Thorny Shield - Enemies attacking the target receive N damage per attack.

Lil' Green Dragon





Poisonous Snap - Deals N damage. Target also takes N damage per turn for the next 3 turns.

Glitter Breath - Charge: 2 turns. Deals N damage to all enemies. Reduces attack power of all targets by 20%.

Ironclad - Passive: Ignores damage less than N.

Tyrra





Hot Snap - Charge: 2 turns. Deals N damage. Fills the Rage Chili by -10%.

Set On Fire - Increases attack power of all allies by 30%. Lasts 3 turns.

Wilding - Passive: Gains bonus attack power while the Rage Chili fills up.

Draggie





Numbing Bite - Deals 2xN damage. Block the target's rage ability. Lasts 2 turns.

Draggie Knight





Skillful Thrust - Deals N damage. Reduces attack power by 33%. Lasts 2 turns.

Call Draggies - Charge: 3 turns. Calls 2 dragons as support.

Ironclad - Passive: Ignores damage less than N.

Big Baddie





Tiny Pinch - Deals N damage. Target also takes m damage per turn for the next 3 turns.

Annoying - Increases attack power of all allies by 20%.

Tamadra





Fly Away - Charge: 3 turns. Flies away, never to be seen again!

Full Pockets - Passive. Drops a Snoutling after taking damage.

Earth Dragon





Force of Nature - Deals N damage to all enemies. Reduces received healing by 50% for 3 turns.

Call for Lil' Green Dragon - Charge: 2 turns. Calls 1 dragon as support.

Ironclad - Passive: Ignores damage less than N.

Fire Dragon





Fiely Touch - Deals N damage. Target also takes N damage per turn for the next 3 turns.

Call for Tyrra - Charge: 3 turns. Calls 2 dragons as support.

Falcon Horus





Rain of Fire - Charge: 2 turns. Deals N damage to all enemies. Reduces received healing by 50% for 3 turns.

Mark of Horus - Deals N damage. Target takes 25% more damage for 3 turns.

Dirty Tricks - Passive: Immune to harmful effects.

Strategy
TBA

Gallery
Here are some screenshots that shows some levels of Into the Void.

Walkthroughs
TBA

Trivia
This is second time where Angry Birds and Puzzle & Dragons are in a collaboration. First being Angry Birds Collab.