Angryverse/Minion Pigs


 * Minion Pigs is an army of Bad Piggies from both the Classic and the Movie continuity family.

Minion Pigs are basically normal average pigs, they have no special skills, and their intelligence is very low, the only things that they're good at is building things and following any instructions given to them, they make up almost the entire population of pigs in whatever worlds they resides in, and they are usually servants of a king or queen who gives them a purpose in life rather than just building things all day.

Angry Birds
Minion Pigs are the only characters that appear in every single level, as there is not even a single level that does not feature at least one type of them. They used to be in their original sprite but were eventually changed to their Google Chrome sprites. There are three different types, Small Pigs, Medium Pigs, and Large Pigs.

Angry Birds Seasons
The Minion Pigs additionally appear in every level of Angry Birds Seasons. Unlike in the first game, they can be seen equipped with all kinds of accessories, such as bows, hats (but hats also appear in the original game), etc.

Angry Birds Rio
While the Birds were captured by Nigel, two Minion Pigs and Foreman Pig were wondering where the birds were and almost took the eggs. Luckily, the Birds arrived back just in time to stop them.

Angry Birds Space
The Minion Pigs assist the King Pig in stealing the Bird's eggs again and flying into space with them. They are followed, of course, and as always appear in every single level of the game. They can be seen in bubbles that allow them to breathe, and if they are not in a gravitational field and the bubble surrounding them is popped, then they will freeze and pop. Minion Pigs also can be sucked in by gravitational fields, and will likely ultimately be defeated, unless they somehow can smoothly roll down.

Bad Piggies
Voice Actor: Antti LJ Pääkkönen

In Bad Piggies, they appear as background characters such as in the cutscenes for several episodes and in the Cake Race menu.

As Tusken Raiders
In Angry Birds Star Wars, the Tusken Raiders appear as enemies on Tatooine, being first introduced in Tatooine 1-1. Similar to Minion Pigs, they are weak and can be defeated easily. Also, some Tusken Raiders can be seen using laser weapons.

As Stormtroopers
In the game, they first appear in level 1-6 of Tatooine. They act the same as other enemy pigs, taking only some hits to be defeated. In the levels, if the player does nothing, they will laugh, sleep and be scared if a bird reaches him or an structure starts to fall and then be in relief if he wasn't hit.

They also sometimes appear holding laser rifles, that will be instantly destroyed after the Stormtrooper is defeated. They can also hold other objects.

Just like other pigs, they have three stages of injury before being defeated. They can defeated by any bird with momentum. Defeating one of them will award 5000 points.

As Mynhogs
The Mynocks are first introduced when the Millenium Falcon flies into one of the craters of an asteroid outside of Hoth, unaware that it is the mouth of the Exogorth Pig. The flock attack and destroy the Mynocks and their structures in order to escape. In the final confrontation, the flock has to defend the Millenium Falcon from flying Mynocks as they attempt to make their way out of the beast and succeed.

As Imperial Officers
Imperial Officer Pigs look like Minion Pigs, but wear a hat and an Imperial Officer uniform. They appear throughout Death Star and Cloud City.

As Death Star Trooper Pigs
Death Star Troopers wear helmets kind of like Corporal Pig's, but wider. they appear throughout Death Star.

According to the Angry Birds Star Wars Character Encyclopedia, their official names are "Pig Star Trooper". Pig Star troopers are an elite band of specially selected soldiers who carry out important duties. They operate the Pork/Pig Star's most deadly weapons. They have the most comfortable quarters and are fiercely loyal to Lard Vader and the Pork Side. They know that Lard Vader will eventually destroy them if anything goes wrong with the Pork/Pig Star. They always wear dark uniforms.

As Snowtroopers
The Snowtroppers are soldiers of the Pig Empire. They are able to use blasters to throw off the Birds' accuracy.

They are soldiers who only appear in the Hoth episode. The first level they appear in is Hoth 3-1 and their last appearance is in Hoth 3-24.

They wear suits that resist cold.

As TIE Fighter Pilots
The TIE Fighter Pilots are pigs who pilot the TIE Fighters.

They appear in Death Star 2.

Their first appearance is in Death Star 2 6-1 and their last appearance is in Death Star 2 6-16.

As Battle Droids
The Battle Droids are one of the recurring enemies in Angry Birds Star Wars II, serving as the enemies in the Naboo Invasion, Battle of Naboo, and select levels in the Reward Chapter and Master Your Destiny chapters.

As Stormtroopers
In the game, they reappear as enemies in Rebels the same way as in Angry Birds Star Wars, but with not so different Toons designs. They also appear playable as a Pork Side pig but doesn't appear in any episode, as he is only obtained by purchasing.

When launching the Stormtrooper, if the player clicks on a determined place, the Stormtrooper will activate his ability, in which he will fire 5 laser bullets that go to random directions, those bullets are strong against wood and glass, but will reflect metal and will destroy it only a bit. He cannot destroy materials if loses momentum, but destroys wood very well and defeats enemies easily, he isn't good for glass nor metal, destroying only some glass and only damaging the metal a bit.

As Tusken Raiders
In Angry Birds Star Wars II, the Tusken Raiders appear as enemies in the Bird Side version of Escape to Tatooine, being first introduced in 2-1 of the aforementioned chapter. They also appear in the Bird Side version of Master Your Destiny, in the Escape to Tatooine section of the chapter. In this game, they look and behave identical as they did in Angry Birds Star Wars, though they are never seen using any weapons.

In addition of being enemies, the Tusken Raiders also appear as Pork Side playable characters, though they are never actually introduced in any point of the story; instead, the player needs to use them as power-ups. They can be obtained by buying them at the shop, at random chance by melting Carbonite, or by opening gifts.

The Tusken Raider has some strength, being able to break glass and wood. When tapping onto the screen when they are launched, an unseen entity will aim towards the area the player tapped onto and will proceed to shoot there, destroying objects and killing the enemies it hits. The Tusken Raider can also perform this attack when he is hit, though the player will only have one second to use it before they are unable to do so.

As Clone Troopers
Clone Troopers are pigs disguised as birds. They were created by Jango Fett, and the bounty hunter ordered them to put fake beaks on their snouts to trick the birds.

As Red Battle Droids
The Red Battle Droids only appear in Angry Birds Star Wars II as extra characters affiliated to the Pork Side. As such, they can only be used in any level as long as the player has one. When tapping anywhere onto the screen when a Red Battle Droid is launched, it will shoot three laser shots to said destination. One shot will go straight to the location, while the other two will head to the sides. Gathering 100.000 points using Red Battle Droids will unlock one level of Reward Chapter for them.

As TIE Fighter Pilots
The TIE Fighter Pilots are purchasable characters who has the ability to shoot 2 lasers twice.

As Shadowtroopers
Shadowtroopers can shoot shoot 5 lasers in random directions (like Stormtrooper) but it can enter objects/enemies (hologram when the power is not yet activated but it is normal when the power is activated). However, they are unable to pass indestructible objects such as planets as a hologram.

As Shocktroopers
Shocktroopers shoot 2 groups of 3 blue lasers similar to Captain Panaka. Clone Troopers change into them after they betray the birds.

As Imperial Officers
Imperial Officers are characters from the Star Wars Rebels update. They shoot bullets anywhere you tap, and hold it down and they shoot bullets constantly, until they have contact with another object or runs out of bullet. (The bar underneath is the remaining bullet they has and it is around 12.)

Angry Birds Go!
In Angry Birds Go!, the Minion Pigs appear as common NPCs in races. They have a 3D model in this game. A Minion Pig would appear as a playable character replacing Senna Bird if they sign into a Rovio Account on v1.8.0-v1.13.9 and use Senna Bird then sign into that same Rovio account on a few earlier builds.

Angry Birds Epic
In Angry Birds Epic, Minion Pigs appear as enemies in some levels.

Angry Birds Stella
In Angry Birds Stella, the Minion Pigs appear as common enemies. They have the same features as in past games, being the weakest of all enemies. Popping a Minion Pig will grant the player 5.000 points. They debut in Branch Out Level 1.

Angry Birds Transformers
When the Allspark Egg crashed into Piggy Island, its hordes of Minion pigs were granted Cybertronic armor. Some got better gear including weapons though, and some even gained bodies based on the Decepticons Starscream, Skywarp and Thundercracker.

The first of the "Seekers" to be unlocked, Thundercracker Pig relies on speed more than power. His weapon is a rapid-fire machinegun-style blaster that never needs reloading and doesn't overheat, but also doesn't do a whole lot of damage overall unless you concentrate your fire on a single target. It can push a stone block pretty decently, but it's best not to focus on hard targets like that. The blaster actually works better against glass and wood towers with a hold-and-swipe motion rather than a tap-aim one (especially if you have explosive rounds installed), spraying the field with blaster fire and doing widespread damage, letting gravity take care of the Piggies up top. On his feet, Thundercracker Pig isn't all that fast, but as a jet, he can really move!
 * -| As Thundercracker =
 * Squad: The Seekers
 * Mission Type: Investigator
 * Unlock Type: New Area (900 pigs)

Soundwave Pig once fed Starscream Pig an Energon cube sandwiched in a burger bun, causing the aerial Deceptihog to become empowered with Energon. This Energon infusion means his weapon, a gatling-style non-stop blaster like Thundercracker's, packs more punch per pew-pew. Unfortunately it also means he can't take as much of a punch, taking more damage than most other characters. Thankfully, he can restore some damage mid-level every time he absorbs an energon cube from a de-cyberformed piece of scenery.
 * -| As Energon Starscream =
 * Squad: The Seekers
 * Mission Type: Investigator
 * Unlock Type: New Area (1500 pigs)

As one would expect, Acid Storm shoots acid pellets that deal steady damage to targets over time after the initial hit. The pellets have a splash effect (literally, in this case) on impact, spreading the acid to closeby targets; the initial hit doesn't sting as much, but the "melt" rate is just as powerful. Acid Storm has the lowest rate of fire of all the jet-pigs, at roughly one acid blast per second. Thankfully though, the pellets themselves are very quick in flight.
 * -|As Acid Storm =
 * Squad: The Cybertronians
 * Mission Type: Investigator
 * Unlock Type: Challenge Event Prize (5000 tokens)

He and his accessories were first available in the "Acid Storm" event, and later in the "2-Year Celebration" event. On day four of this event, the "Acid Storm Bundle" was availble for $24.99, which contained Acid Storm, 500 gems, and his Kremzeek accessory.

This non Energon-powered version of Starscream plays considerably different from his supercharged... cousin? brother? whatever... in that he has the power of the treacherous Decepticon's famous null-rays. These instant-hit lasers (terrific for taking down missiles) can be fired in short bursts with a very quick reload period, but do little damage per strike to anything stronger than a Glass Block. However, they are null rays, and as such will drop flying Pigs out of the air (after they take a certain amount of damage), temporarily shut down Walking Mortar Towers... and stop Monoliths in mid-fall. Wow. Boss Pig used to be vulnerable to the null ray, plummeting face-first into the dirt and exploding with only a couple blasts... but he's since gotten shielded to that. Oh well.
 * -| As Starscream =

Starscream Pig could initially only be unlocked through the "Seek & Destroy" competition, alongside Skywarp and Sunstorm, each one costing 4800 Tokens. considering the short run of this competition, good damn luck unlocking all three without spending a lot of Gems. He and all of the other Challenge Event unlockable characters were also made available in the "2-Year Celebration" Event. On day six of this Event, the game offered the "Starscream Bundle" for $14.99, which contained Starscream and his crown and shoulder pads accessories.

Loves to push pigs down block-built stairs.
 * -| As Skywarp =
 * Squad: The Seekers
 * Mission Type: Investigator
 * Unlock Type: Challenge Event

Originally, Skywarp Pig needed incentive to joining the fight. Some of the Autobirds and Deceptihogs were able to summon him into battle with Energon cubes, at which point he would fly into the area with a carpet-bomb attack. The more cubes he was given, the grander the scale of damage he was able to do. This changed with the introduction of the Energonicons, and soon any member of the Autobird or Deceptihogs could summon Skywarp for a bombing run with Strikebot by their side. But he was eventually replaced in that role by a generic lavender-colored Seeker-type Minion when Skywarp became a fully-playable character.

As an in-the-field fighter, Skywarp launches a steady stream of incendiary missiles in a low arc with no reload time, and like with Thundercracker and Energon Starscream, it's best to use the "drag" method of targeting to sweep across areas rather than tapping on individual objects. These missiles set anything they hit ablaze, doing steady damage well after the initial blast. This is especially useful against wood blocks, as the fire tends to spread from one flammable object to another. Naturally, it doesn't do a whole lot against stone blocks, and the glass blocks don't light on fire too well (luckily they can rarely take the initial hit anyway).

In earlier builds of the game, players could spend a few Gems on the map to have Skywarp bomb a level out of playability, forcing the Eggbots to terraform a new area. This was mainly useful for if the intended character for an area was in the middle of a long upgrade you didn't want to interrupt, or to skip an unusually hard event. This has since been altered to spending a single Gem to have the game randomly pick a different character from your roster to play in the level.

Sunstorm Pig launches lobbed explosive missiles that arch much higher than Skywarp's, destroying stone blocks with ease upon impact. But they're not very powerful nor effective at mass block destruction, especially non-stone materials.
 * -| As Sunstorm =
 * Squad: The Cybertronians
 * Mission Type: Investigator
 * Unlock Type: Challenge Event Prize (5000 tokens)

On day eight of the "2-Year Celebration" Event, the "Sunstorm Bundle" was available for $14.99, which contained Sunstorm, 250 gems, and 25000 coins. (Sorry, no Shrapnel).


 * -|As Devastator =
 * Squad: Combiners
 * Mission Type: ????????
 * Unlock Type: Challenge Event Prize (10000 tokens)

Devastator is HUGE. And I mean it. How does he even fit into Astrotrain?

He, I mean, ”They” apparently can’t turn into vehicle mode. Instead, their weapons more than make up for it. It fires two groups of missiles at once, one composed of a single missile that travels straight towards the target, and a salvo with an arcing pattern & explosion effect. They appear to be extremely powerful. Additionally, there is an ability where the vehicle mode ‘’would be’’, with allows you to drag across the screen to position up to 5 purple rectifies, which will be replaced with black hole shortly after. ‘’Then’’, Monoliths are destroyed after contacting them, without Devastator taking damage.

The thing is, if Devastator is involved in a level, either as the Transformer you play as, or your buddy for the stage, Astrotrain’s only appearance is dropping off and picking up your buddy, and the results page, where only the player character appears, with no option to thank the buddy; if Devastator, they will crouch down and even then they just fit. Basically, when you start the level, the cutscene goes the exact same way, except no Astrotrain, and the character just walks onto the screen from the start of the level. Astrotrain just plain doesn’t appear when the buddy becomes unavailable to summon, and at the end, the screen will move to the left, and if Devastator is the buddy, they’ll simply vanish.

Devastation was originally available in the event of the same name for 10000 tokens.

Cyclonus carries a new type of weapon. By tapping the screen, the player makes him fire small lasers at the targets. The lasers damage everything in the structure.
 * -| As Cyclonus =
 * Squad: VIP
 * Mission Type: Intellegince
 * Unlock Type: Challenge Event Prize (10000 tokens)

But that’s not all, because our piggy friend has a secondary weapon! By tapping and holding the the screen, the player will make Cyclonus fire the biggest laser you’ve ever seen! For real, the thing is huge! It might even be bigger than Warpath’s laser. Downside to this laser is that it takes a very long time to charge up, which is understandable for a laser this big. After charging up, the player can fire the laser anytime they want, but Cyclonus can’t hold his fire for too long because eventually it gets too hot and he’ll have to release the charge.

And last but not least: he has a vehicle mode power! He does the whole vibrating-earthquake-thing that Alpha Trion does as well. Pfff, was that all? Finally…

Thrust is apparently the most important Conehead. The Conehead Challenge Event, which ran from 24 July to 30 July and featured all three freshly-added Coneheads, called him “Top Prize,” and he in particular was stated to be added to Gold Crates, even though so were the other two Coneheads.
 * -| As Thrust =
 * Squad: Coneheads
 * Mission Type: Intellegince
 * Unlock Type: Challenge Event Prize (10000 tokens)

Thrust has quite the unique weapon. He shoots three sonic blasts, which are connected to each other. This makes it look like some kind of flower if you get what I’m saying. The whole rotates around the middle and is very destructive.

Dirge is definitely the most explosive Conehead of the three: he throws TNT boxes at his targets as a weapon, similar to Nightbird's weapon, which also focuses on yeeting in-game blocks at structures. While these TNT boxes can easily completely demolish structures and take out entire swarms of flying piggies, they don’t do a whole lot of damage to Mortar Towers. Luckily, there is a small reload time to this weapon and it will keep on firing TNT at the big guys until they eventually explode too. On top of being very destructive, the boxes also split in two after hitting a small flying object, like for example balloon piggies.
 * -| As Dirge =
 * Squad: Coneheads
 * Mission Type: Intellegince
 * Unlock Type: Challenge Event Prize (10000 tokens)

Ramjet is not obsessed with safety, who needs safety?. Other than his less-than explosive Conehead brothers, he focuses on slowly taking out those scary gunner piggies so that he won’t lose any of his precious health points. To achieve this goal, he carries a swirly instant-hit laserbeam that drags pigs and blocks in a random direction, similar to Alpha Trion’s weapon. The color of this beam is red with black accents. To guarantee his safety even more, he sometimes randomly activates an energy shield which blocks all gun blasts and missiles and such.
 * -| As Ramjet =
 * Squad: Coneheads
 * Mission Type: Intellegince
 * Unlock Type: Challenge Event Prize (10000 tokens)


 * -| As Captain Starscream =
 * Squad: Officers
 * Mission Type: Intellegince
 * Unlock Type: War Pass (Level 10)


 * -|As Ion Storm =
 * Squad: Reinforcements
 * Mission Type: ???
 * Unlock Type: Challenge Event Prize (10000 tokens)

Ion Storm is a member of the Rainmakers, along his fellow comrades, Acid Storm and Nova Storm. His special ability reflects this as he literally makes it rain, Acid rain, onto the targets. (Spoilers, it's a reuse of Hound's Weapon)

You probably popped hundreds of thousands of these piggies. Millions in all the other Angry Birds games.The overwhelming majority of King Pig's army joined the Eggbots in their goal of Cyberforming Piggy Island.
 * -| As the Eggbot Army =

The most common Minions have no offensive capabilities whatsoever, unless you count their annoying laughter. They simply bounce in place, waiting to be popped by weapons fire, by having blocks fall on them, or being dropped from a good height.

Some Minions have developed guns though! Many can be spotted by their burgundy armor or boxy eye-obscuring helmets, but some are harder to spot! Their armaments range from simple blasters to rocket launchers to multi-blast "shotguns". Their aim varies: some need a few moments to properly get their targets in their sights, but elite pigs can be distressingly accurate even at long range. These Minions tend to be a little tougher to pop, but thankfully a toppled but unpopped Minion generally can't right itself, and will just fire blindly in whatever direction it's facing. These Minions' shots can topple blocks and even injure their fellow Minions should they get in the way.

Some of these gunners grew propellers on their heads, making them dangerously mobile. These Minions like to pop up, sometimes in swarms, blocking your shots. They hover for a bit, fire, and zip to a new location. If they are not popped quickly enough, they'll perform a kamikaze dive at the player which does a bit more damage than their blasters do.

Other Minions want to fly but can't, so they've settled for somehow getting way up high and tying balloons to themselves to float down gently. These Minions also lack blasters (man, what a bunch of losers), so instead they've attached sticks of dynamite to themselves (wait what?!) so they can go kaboom once they get too close to an Autobird or Deceptihog. The quickest way to deal with them is by popping their supporting balloons, sending them falling helplessly to the ground.

And then there's the Sharktihogs, Minions who have taken on the properties of the Sharkticons. Found only in the Cobalt Plateau's river (and once at the beach), these piscine porcines lurk underwater with only their fins sticking out before leaping into the air. Thankfully, rather than trying to gnaw your face off, they shoot at you with simple blasters. They're not invulnerable while submerged either, so a sharp-eyed shooter can take them out before they strike!

Only in the newly discovered Caves, Bat Pigs are not mechanical, but bizarre dark green organic hybrids of pig and, well, bat. They barrel roll in front of the player and will eventually dive at the player if not popped. They are similar to Flying Pigs, except they don't shoot and they're much tougher. 750 of these are needed to unlock Nautica. There's also a Boss Bat Pig.

Angry Birds 2
In Angry Birds 2, the Minion Pigs are common enemies. They use their designs from Angry Birds Toons.

In gameplay, they appear in almost every level of the game, most of the time in mass. It has also become common to have them wearing different attires. Similar to the original Angry Birds, they are very weak and can be popped easily.

Angry Birds World Tour
In Angry Birds World Tour, the Minion Pigs appear as common enemies. They have the same features as in past games, being the weakest of all enemies. Popping a Minion Pig will grant the player 5.000 points. They debut in North America Level 1.

Angry Birds Action!
In Angry Birds Action!, the Minion Pigs appear as enemies in the Pigs levels. They have their movie design in this game.

Angry Birds Blast!
In Angry Birds Blast!, the Minion Pigs appear as enemies in the "Collect Pigs" levels. The player needs to pop the pigs by popping the balloons around them.

Angry Birds Evolution
Minion Pig is a Small Basic Angry Birds Evolution pig. He is first fought in the Bird Town Tutorial.

Appearance
He is a Minion Pig (in The Angry Birds Movie style), so he is a pill-shaped pig with round ears on top of the head, medium hooves with three dark green nails, large foot trotters with two dark green nails, large eyes with black pupils, dark green bushy eyebrows, large snout with nostrils of different sizes, a mouth with 7 teeth and a curly tail.

Throw
Throws something nasty, dealing light damage.

Angry Birds Match
In Angry Birds Match, the Minion Pigs appear as enemies in several levels. They have their movie design in this game. Popping a Minion Pig requires 2 hits.

Angry Birds Toons
Voice Actor: (Finnish)

Piggy Tales
Voice Actor: (Finnish)

Angry Birds Stella
Voice Actor: (Finnish)

The Angry Birds Movie
Voice Actor: Various (English)

Angry Birds Transformers

 * Among the features the Pig army had in the earliest builds of the game that have long since been removed are: pigs with TV antennae, another kind of random-shooting box-helmeted pig, pigs with rapid-fire lasers, rapid-fire rockets, or deadly shotgun blasts, balloon pigs with their dynamite/candles lit, with some having more than one balloon, and flying pigs with rockets, shotgun blasts, rapid-fire blasts, or even deadly lasers!
 * Every character in the game does a little dance when idling on the character upgrade screen. All of the jet-pigs do The Carlton.
 * As the player upgrades each playable character, their models can gain new pieces of armor. At level 7, all the jet-pigs' helmets start gaining protrusions resembling a familiar-looking crown. However, putting on a head Accessory removes this extra armor.
 * Thundercracker's Shield Accessory is based on Balo, the Prime Arms Micron... who was originally Prime Skywarp's partner. A chrome-silver version of Balo however was packed in with Prime Thundercracker, so sure, why not?


 * Ever since Skywarp Pig became a playable character, another Seeker pig has taken his place as the Strikebot bomber. Because it would be a paradox to have two Skywarps on the battlefield.
 * Rather than being added to the game separately, all three Coneheads were added at the same time.
 * Strangely, the Coneheads will still have their cones on their heads even when in vehicle mode, despite The fact that those should be their nosecones. Their actual nosecones are on their backs, like all the other normal jet-based Transformers.
 * Thrust's color-scheme of yellow and red instead of the traditional black and red might be a homage to the Beast Machines version of Thrust.
 * Minion Pig is currently the character with the most incarnations in the game, even when not counting the Eggbot Army.