Star Reef Castle

Star Reef Castle is the third castle of Angry Birds Epic, and you must face against Wizpig (the one who stole the third egg)! This level also introduces Wizpig - a super tough pig. He can deals super strong damage to all of you after his 2 turns charge and can make his damage double! Plus, he can also increases his received healing 100%!

Before retrieve the third egg
Wizpig is here and he upgrade himself up! A very tough pig, isn't he? A super-doofer tough pig...

After retrieve the third egg
The Wizpig  has been defeaten and the birds are very happy and one of The Blues poke him with a stick to find out is he alive. But he still alive and run away. Not just angry with the egg, he was also alarmed that the Blue Key has been fallen out of his protection, and it was looking to land on the birds! The birds were cheering because they have retrieved the third egg! Wizpig was angry, so we cut to a shot of the Chronicle Cave's five lights, and for retrieving the third egg, the third light came on. Not only that, because Wizpig  has dropped the Blue Key (which can open all Blue Pig Gates) so the birds found it! Wizpig was even more angry, yet upset! He is not giving up, though - he is going far, far away to another castle, and the fourth egg pops on Mountain Pig Castle, which he definitely thinks he's better at and the Birds are worse at.

Wave 1
Rogue





Backstab - Deals 2x30 damage.

Sneer - Laughs stupidly. No effect at all!

Stick Pig





Poke - Deals 36 damage.

Stumble - The pig stumbles and does nothing. Stupid pig.

Pyro Pig





Rain of Fire - Charge: 2 turns. Deals 114 damage to all enemies.

Fire Power - Increases attack power of all allies by 30%. Lasts 2 turns.

Wave 2
Mummy





Sand Blast - Deals 57 damage. 5% chance to stun target for 1 turn.

Undead - Passive: Revives 3 turns after being knocked out.

Lightning Pig





Thunder Slash - Charge 2 turns: Deals 180 damage. Lightning jumps to other targets, getting weaker with each jump.

Fully Charged - Attackers receive 68 damage. Lasts 2 turns.

Wave 3
Forest Pigmies





Stampede - Deals 3x21 damage.

Hoard - Charge: 3 turns. Calls Forest Pigmies as support.

Wildling - Passive: Gains bonus attack power while the Rage Chili fills up.

Nature Pig





Tremor - Charge: 2 turns. Deals 84 damage to all enemies. Reduces attack power by 25% for 2 turns.

Revitalization - Heals all pigs by 170 health per turn. Last 3 turns.

Pigmy Shooters





Numbing Position - Deals 3x15 damage. Blocks the target's rage ability. Lasts 2 turns.

Hoard - Charge: 3 turns. Calls Pigmy Shooters as support.

Wildling - Passive: Gains bonus attack power while the Rage Chili fills up.

Wave 4
Stinky Zombie





Stinky Breath - 2 turns charge. Deals 26 damage. Target also takes 75 damage per turn for the next 3 turns.

Undead Passive: Revives 3 turns after being knocked out.

Necromancer





Leech - Deals 20 damage. The Necromancer is healed by 78 health for the next 3 turns.

Call Undead - Charge: 3 turns. Summons undead allies.

Undead - Passive: Revives 3 turns after being knocked out.

Banshee





Siren Song - Deals 9 damage. Target also takes 90 damage per turn for the next 2 turns.

Cry for Help - Charge: 3 turns. Summons ghosts.

Undead - Passive: Revives 2 turns after being knocked out.

Wave 5
Wizpig





Black Storm - 2 turns charge. Deals 210 damage. Heals by 50% of dealt damage.

Power Up Shroom - Increases attack power by 100%. Lasts 3 turns.

Drain Life - Increases received healing by 100%.