Mouth Pool

Mouth Pool is the level that you have to fight with the Spirit Caller as a boss.

Difficulty
 6.  Hard

See Difficulty System for more informations.

Wave 1
Spirit Caller





Run Away - Charge: 3 turns. Runs away, never to be seen again!

Undead - Passive: Revives 3 turns after being knocked out.

Wave 2
Spirit Caller





Run Away - Charge: 3 turns. Runs away, never to be seen again!

Undead - Passive: Revives 3 turns after being knocked out.

Ghost





Boo! - Deals 85 damage.

Undead - Passive: Revives 2 turns after being knocked out.

Wave 3
Spirit Caller





Run Away - Charge: 3 turns. Runs away, never to be seen again!

Undead - Passive: Revives 3 turns after being knocked out.

Frankenpig





Stiff Touch - Charge: 3 turns. Deals 330 damage to target and 165 damage to all other enemies.

Undead - Passive: Revives 3 turns after being knocked out.

Wave 4
Spirit Caller





Run Away - Charge: 3 turns. Runs away, never to be seen again!

Undead - Passive: Revives 3 turns after being knocked out.

Ghost





Boo! - Deals 85 damage.

Undead - Passive: Revives 2 turns after being knocked out.

Stinky Zombie





Stinky Breath - Charge: 2 turns. Deals 46 damage. Target also takes 132 damage per turn for the next 3 turns.

Undead - Passive: Revives 3 turns after being knocked out.

Poltergeist





Kinetic Blast - Charge: 2 turns. Deals 234 damage. Reduces attack power by 15% for 3 turns.

Undead - Passive: Revives 2 turns after being knocked out.

Wave 5
Spirit Caller





Run Away - Charge: 3 turns. Runs away, never to be seen again!

Undead - Passive: Revives 3 turns after being knocked out.

Zombie Knight





Weakening Strike - Deals 106 damage. Reduces attack power by 15%. Lasts 3 turns.

Undead - Passive: Revives 3 turns after being knocked out.

Banshee





Siren Song - Deals 16 damage. Target also takes 159 damage per turn for the next 3 turns.

Cry for help - Charge: 3 turns. Summons ghosts.

Undead - Passive: Revives 3 turns after being knocked out.

Zombie





Smash! - Deals 96 damage.

Undead - Passive: Revives 3 turns after being knocked out.

Wave 6
Spirit Caller





Run Away - Charge: 3 turns. Runs away, never to be seen again!

Undead - Passive: Revives 3 turns after being knocked out.

Wet Mummy x2





Wet Sand Blast - Deals 53 damage. 10% chance to stun target for 1 turn.

Undead - Passive: Revives 3 turns after being knocked out.

Mummy





Sand Blast - Deals 101 damage. 5% chance to stun target for 1 turn.

Undead - Passive: Revives 3 turns after being knocked out.

Will-O-Whisp





Flicker - Deals 106 damage.

Ethereal - Causes attackers to miss target pig with a 50% chance. Lasts 3 turns.

Undead - Passive: Revives 2 turns after being knocked out.

Wave 7
Spirit Caller





Run Away - Charge: 3 turns. Runs away, never to be seen again!

Undead - Passive: Revives 3 turns after being knocked out.

Voodoo Berserker x2





Nom Nom - Charge: 2 turns. Deals 298 damage. Heals for 50% of dealt damage.

Undead - Passive: Revives 3 turns after being knocked out.

Wave 8
Spirit Caller





Run Away - Charge: 3 turns. Runs away, never to be seen again!

Undead - Passive: Revives 3 turns after being knocked out.

Ghost x2





Boo! - Deals 85 damage.

Undead - Passive: Revives 2 turns after being knocked out.

Ship's Kobold





Scare - Deals 96 damage. 5% chance to stun target for 1 turn.

Undead - Passive: Revives 2 turns after being knocked out.

Will-O-Whisp





Flicker - Deals 106 damage.

Ethereal - Causes attackers to miss target pig with a 50% chance. Lasts 3 turns.

Undead - Passive: Revives 2 turns after being knocked out.

Banshee





Siren Song - Deals 16 damage. Target also takes 159 damage per turn for the next 3 turns.

Cry for help - Charge: 3 turns. Summons ghosts.

Undead - Passive: Revives 3 turns after being knocked out.

Wave 9
Spirit Caller





Run Away - Charge: 3 turns. Runs away, never to be seen again!

Undead - Passive: Revives 3 turns after being knocked out.

Zombie Knight





Weakening Strike - Deals 106 damage. Reduces attack power by 15%. Lasts 3 turns.

Undead - Passive: Revives 3 turns after being knocked out.

Frankenpig





Stiff Touch - Charge: 3 turns. Deals 330 damage to target and 165 damage to all other enemies.

Undead - Passive: Revives 3 turns after being knocked out.

Wave 10
Spirit Caller (Boss)





Mass Leech - Target takes 80 damage per turn for the next 3 turns, healing the Spirit Caller for 80 health.

Om Nom Nom - Charge: 3 turns. Deals 640 damage. Heals for 35% of dealt damage.

Undead - Passive: Revives 3 turns after being knocked out.