Hog Head Mountain - 6

Hog Head Mountain - 6 is the sixth level of Hog Head Mountain.

Difficulty
 4.  Medium

See Difficulty System for more informations.

Wave 1
Snow Pig x2





Chili Blow - 50% chance to immediately remove helpful effects from target. Deals 96 damage.

Frostpig





Iceshards - Deals 3x 64 damage.

Freezing Cold - Charge: 2 turns. Deals 70 damage to all enemies. Their rage ability is blocked for 3 turns.

Wave 2
Frostpig





Iceshards - Deals 3x 64 damage.

Freezing Cold - Charge: 2 turns. Deals 70 damage to all enemies. Their rage ability is blocked for 3 turns.

Apprentice





Poke - Deals 64 damage.

Protective Bubble - Target receives 10% less damage. Lasts 3 turns.

Ice Shaman





Mimic - Deals 159 damage. Steals any received healing by target onto the pig with the lowest health. Lasts 3 turns.

Refresh - Heals target for 550 health.

Wilding - Passive: Gains bonus attack power while the Rage Chili fills up.

Wave 3
Frostpig x2





Iceshards - Deals 3x 64 damage.

Freezing Cold - Charge: 2 turns. Deals 70 damage to all enemies. Their rage ability is blocked for 3 turns.

Strategy
Warning: On the first wave, don't use the Rage Chili to anyone. At wave 2, use the Rage Chili to Red to deal a strong damage on the Ice Shaman. Then you can only use the Rage Chili for Matilda or Merchant Pig when your health is low until the end of wave 2. At wave 3, use the Rage Chili for Red immediately at the start of wave 3 to attack one of the Frostigs.

Choose Red in Samurai, Matilda in Druid and Piggy McCool's Merchant Pig. In every waves, attack every turn with Red and Merchant Pig. Then, heal with Matilda if the birds' healths are not full, otherwise, attack with her. When, the Rage Chili is full, do as what we said at the " Warning ". Repeat this over until you win the entire battle or lose the entire battle.