Angryverse/Terence (Classic)

Terence  is a very big bird! He's the kind of fellow that doesn't need to say much for his friends to get his meaning... which is good, because he is known for keeping his beak shut. He says so much with just a  STARE ... okay, he says  everything  with a  STARE. He has a very unpredictable thought process, so you can never anticipate what he will do or where he will go, and don’t even bother make him tell you, the guy doesn’t even speak words! He is not only unpredictable, but his history is also a mystery, his origin is unknown at best, and nobody seem to know a single part of his past at all, and it’s unknown where he was hatched in the first place, none of the questions have a clear answer to them at all, the only detail of his past that was ever confirmed was that he and Red is in the same bird species, which makes a lot of sense when you realize how much they’re physically identical to each other.

The only instance where Terence isn’t unpredictable is when he is smashing piggy fortresses, his massive body pretty much makes him a wrecking ball that can smash almost anything he lands on, no pigs are safe when this behemoth is flying towards them! Body slamming into pigs and blocks is something Terence seems to really enjoy doing, in fact, it’s the only thing Terence seems to get enjoyment out of besides stalking other birds or pigs or simply being a inconvenience to them.

He also apparently prefers to sleep on his beak, which hides his face and makes him look like a ordinary boulder, to the pigs anyway and also has a alter-ego called Wingman where he faces his arch-enemy El Porkador.

Angry Birds
The big brother made his debut in The Big Setup update, his physical appearance says a lot about his stats, he is basically just a more larger version of Red, he has no particular abilities besides grunting, and just like Red, Terence is very bouncy! the only difference between the two is their sizes, since Terence is a lot more massive, he can hit a lot harder. making him basically a wrecking ball.

Angry Birds Seasons
Terence appears once again as a playable character, and is introduced with the rest of the characters in the Trick or Treat theme, when the game was still known as Angry Birds Halloween. After his introduction level, he then on appears in all of the following themes as a playable character.

Unlike all the other Angry Birds games, Seasons does not change its character designs, so Terence keeps his classic design.

Like all the other characters, Terence has costumes that can be unlocked by the player.

He, at times, appears in themes as the main character, but a very noticeable one is the On Finn Ice theme, where he visits his cousin Tony in Finland, a character that was unknown to fans. He also appears as a main in the Ski or Squeal and Ragnahog themes.

Terence also appears as the Wingman in the Comic-Con level of Pig Days. However, rather than being an actual character with its own designs, it is only Terence in an attached costume. It is more obvious when the player moves Terence around on the slingshot, where the headpiece flimsily moves around.

Terence once again has extreme brute force and strength, just like he does in the original game. Otherwise, not much change is brought to his character.

In Piglantis, water features are introduced, and it is not extremely effective when it comes to Terence. Unless he has space to shoot out of the water, he will not do much damage when he resurfaces. He is much heavier than the other characters, of course, so he will sink much deeper than the rest of the other birds.

Angry Birds Rio
Terence appears in Angry Birds Rio as a playable character, first appearing in Airfield Chase. Though it is unknown how he got there, it can be assumed that he travelled there with the rest of the flock to save Red, Chuck, and Jay, Jake, and Jim as they had been kidnapped. After his introduction level, he then on appears as a playable character in all of the themes that follow.

Once Terence and the other members of the flock defeat Nigel and free the captive birds, they hijack the smuggler's plane and fly back to Piggy Island, where they arrive just in time to save the eggs from being captured by the pigs once again.

A while later, Terence and the rest of the flock travel back to Rio to visit their friends, Blu and Jewel. This begins the Rio 2 segment.

In this segment, all the characters recieved an animation change to their Toons designs, along with Terence. Terence made noticable changes, his face was made much smaller in comparison to his body, making him seemingly much larger. His body is also much more rounded and wider, and slightly bounces when he lands. He also recieves better shading and different outlining.

Terence bears the same ability that he has in the previous two Angry Birds games, and no real changes are made to his strength, size, or speed.

While caged birds/dolphins and marmosets are much more tougher than the easily popped pigs, it is not as much of a problem for Terence, as he is much more stronger than the other birds. However, it still manages to be a problem for Terence, and he will be weaked much quicker than if he were to be tearing through a large grouping of marmosets.

There are also water features introduced in Rio in the High Dive theme, and they work the same way for Terence as they do in Piglantis.



Angry Birds Space
When transformed into space, Terence was now called, The Incredible Terence. He is now green in color instead of red like his smaller brother, Red. The Incredible Terence is capable of immense destruction due to his size and girth. His new skin color and large size resembles the Hulk. His Noise ability, unlike Captain Red, has a roaring noise like Hulk.

Angry Birds Friends
He appears in the game similar to his normal version but he has a secret identity known as Wingman!

Angry Birds Star Wars
See: Chewbirdca

Angry Birds Star Wars II
See: Chewbirdca

Angry Birds Transformers
Terence in all his forms is slow. He moves slow, he attacks slow. But he can take more punishment than most any other member of the Autobirds and Deceptihogs, shrugging off laser blasts, missiles, and even Walking Mortar Tower lava-balls and falling Monoliths easily. However, it's easy to rely on his durability too much and not notice how much life has been chipped away.

As Sentinel Prime, Terence looks ridiculously close to Heatwave, so much so Chuck decided "screw it" and gave Sentinel black accents, earning Chuck a STARE.

As Heatwave

 * Squad: Rescue Bots
 * Mission Type: Firepower
 * Unlock Type: New Area (300 pigs)

The first version of Terence has a very slow attack, but daaang does it pack a wallop. Terence fires off a blast into the sky, and a few painfully long seconds later, a bar of light descends and carves through whatever's underneath it. With a few level-ups, this beam is a force of pure obliteration: blocks, pigs, Mortar Towers... gone. Solid gone. The only problem is the long wait time before it connects, but interestingly, between the time the attack launches and lands, you can actually change the target as you like.

This weapon, however, makes him terrible at shooting down missiles. It's the luckiest of luck to do so. You're better off equipping him with the Electroblast or Shieldor Energonicon to stop as many as possible, though a decently-timed partner call-in can work as well.

As Sentinel Prime



 * Squad: Leaders
 * Mission Type: Intelligence
 * Unlock Type: New Area (800 pigs)

Sentinel-Terence's weapon functions almost identically to Heatwave's, except it generates two additional beams that auto-targets other block towers. If there are three structures, and the two outer ones are closer and farther to you than the middle one, the beams will all generally land on the structures. This is a tad unreliable though, as the beams aren't sentient, so presumably Sentinel Prime has bad aim. These extra beams don't pack nearly the punch of the primary aimed beam however, which is itself less powerful than Heatwave's single beam. Still, the aimed beam is more than enough to obliterate a Walking Mortar Tower in most instances.

Sentinel retains Heatwave's uselessness against missiles, so get a decent Energonicon to compensate.

As Ratchet

 * Squad: Rescue Bots
 * Mission Type: Firepower
 * Unlock Type: Challenge Event (4000 Tokens)

Ratchet actually adds a bit of speed to Terence. Sure, his foot speed is only marginally quicker, but his attacks? Hoo boy. Once something is targeted, Ratchet launches a thin beam of energy into the sky, which quickly drops down into the target, tearing through anything in between. This attack actually works better with a dragging back-and-forth motion across multiple targets, which rains down blazing electric death from above. This also makes him the only Terence-bot who can reliably shoot down missiles. As with Grimlock Bird, the attack will overheat and lock up if used too much too frequently, but thankfully cools down when not in use.

Unfortunately, Terence in all his forms remains absolutely awful against Boss Pig and Unicron Pig. His beam seems to have a hard time connecting, leaving you to try and just shoot down missiles the entire run.

Ratchet was made available in the "Medic!" Challenge Event, the only character to unlock during the Event (and his Accessories, of course).He and all of the other Challenge Event unlockables were also made available in the "2-Year Celebration" Event. On day five of this Event, the game offered the purchasable "Ratchet Bundle" for $29.99, which contained his Stranglehold accessory (or 1000 tokens), 600 Gems, and Ratchet (or 5000 tokens.)

As Hound



 * Squad: Target: 2006
 * Mission Type: Firepower
 * Unlock Type: Challenge Event (10000 Tokens),In-app purchase, Gold Crates

Terence-as-Hound may take his unique visual cues from the original Hound, but his fighting ability is far more in line with his heavily-armed live-action namesake. He combines the previous Terences' attacks into an absolutely devastating combo of an instant-hit laser strike (which sends any Piggie it doesn't pop spinning madly in place) with two larger beams that instantly rain down next to it, doing an unbelievable amount of damage in a mere second. The larger beams only appear once per attack, so quick swipes and taps work best. And with a very short cooldown period, Terence-Hound is unquestionably the best block buster of all the Terences.

Hound was first available in the mid-December Challenge Event simply called "Hound". He could be bought for 10000 Tokens, with bonus score from Pigs and holiday smashables. Or purchased with real money as usual. Or he can be pulled as a legendary prize from gold crates.

As Ironhide

 * Squad: Pure Warriors
 * Mission Type: Firepower
 * Unlock Type: Challenge Event (10000 Tokens),In-app purchase, Gold Crates

Terence-as-Ironhide is designed to look like his G1 counterpart, even to retool the existing body-type to look like his van alt-mode. Ironhide fires a trio of orbital defense cannons like Sentinel Prime, but they fire much faster and they come in from a diagonal angle.

As Officer Ratchet

 * Squad: Officers
 * Mission Type: Firepower
 * Unlock Type: War Pass

This new version of Ratchet was added to the game as part of War Pass season 3, which will go live on 1 August. As always, the game already previews him by sometimes enabling the player to choose him as a buddy.

His weapon is some kind of merge of original Ratchet’s and Ironhide’s weapon: a thin instant hit beam from above and one or two diagonal thick beams that rain down on other non-targeted structures.

Angry Birds Toons
Voice Actor: (Finnish)

Angry Birds Transformers issue 1
After the Bad Piggies had stolen a batch of the Flock's eggs, Terence accompanied his fellow birds on a raid to retrieve them. Chuck managed to foul up Red's attack plan, causing the Bad Piggies' building to collapse on top of the flock while King Pig and his minions escaped. Despite being buried in rubble, Terence managed to emerge unscathed by virtue of being... well, Terence. As the other birds began to argue over their failure to recapture their eggs, the Blues flew off to try and take on the Pigs on their own. Upon noticing this, Terence and the others began to look for their companions, though Terence found it to be a waste of time. The Blues soon found them, and informed the rest of the Flock that a mysterious "EggSpark" was transforming the Bad Piggies into much more formidable "Deceptihogs."

Age of Eggstinction!
By the time Terence and most of the Flock came upon the EggSpark, it had already transformed Hal and Chuck into "Grimlock Bird" and "Bumblebee Bird" respectively. The Birds puzzled over their friends' new forms, especially their strange new appendages. Terence was the one to point out that the appendages were called "arms and legs." Despite initial misgivings, the rest of the birds were convinced to touch the EggSpark themselves to be granted robotic bodies of their own. Upon becoming "Heatwave Bird," Terence felt an instant need to exposit about himself and his new personality. On Optimus Prime Bird's order, Heatwave Bird and the rest of the Autobirds transformed and rolled out into action. They soon caught up to the Deceptihogs, which led to a confrontation with the mischievous pigs. Heatwave Birds faced off against Galvatron Pig, defeating him by standing steadfast while his opponent rammed into him. The battle came to an abrupt end when the Flock's eggs, having been previously exposed to the EggSpark, sprouted mechanical arms and legs, multiplied, and proved themselves to be extremely hostile.

Revenge of the Fowlin'!
The two factions agreed to join forces in order to take on this new threat, and Heatwave Bird hurled himself into the fray alongside his friends and foes to take on the Eggbots. The battle did not go well, and the EggBots' rampage threatened to destroy the whole of Piggy Island. The joint Autobird-Decepticon alliance changed tactics, and Heatwave Bird was tasked with capturing an Eggbot to study it. But Galvatron Pig, assigned to the same group as Heatwave Bird, proved himself too volatile to follow orders, and began blasting away at the eggs. Intent on stopping him once more, Heatwave Bird challenged Galvatron Pig to a one-on-one match. He lost the confrontation when he attempted to transform, and accidentally assumed the form of a "dancing plant" novelty toy instead of his truck mode. Galvatron Pig charged into him at full speed, sending Heatwave Bird clear over the horizon. Luckily, Heatwave Bird landed in the sling of a giant slingshot, and was hurled back to his point of origin. Assuming his correct alternate form in mid-flight, Heatwave Bird landed fender-first atop of Galvatron Pig, and knocked him out. As he regained his bearings, Heatwave Bird had to contend with Soundwave Pig's treachery, as the Deceptihog stood back and allowed a battalion of Eggbots to surround Heatwave Bird. Heatwave Bird managed to defeat the lot by himself, and brought the rest of his team back, along with a captured Eggbot, to Optimus Prime Bird.

Hard Boiled
As the Autobirds and Deceptihogs scrutinized the captured Eggbot, they found themselves pressed for time as the EggSpark's influence continued to spread chaos across Piggy Island. Deducing that they simply needed to separate the EggSpark from the island to stop the land's ongoing metamorphosis, they charged into battle once more in a mad dash to reach the artifact. Heatwave Bird proved himself to work well alongside Soundwave Pig in the battle that ensued. As the 'bots reached the EggSpark, they found themselves betrayed by Starscream Pig, who coveted the EggSpark's power for himself. Though Heatwave Bird attempted to stop the traitor, he was knocked aside once again by Galvatron Pig, taking him out of the fight. The Autobirds nevertheless managed to catapult the EggSpark off-planet, and everyone was restored to their original forms. As the Flock reflected on the day's events, Terence opted to join Bomb and Bubbles in listening to Hal play his banjo