Star Reef Castle

Star Reef Castle is the third castle of Angry Birds Epic.

Wave 1
Rogue





Backstab - Deals 2x30 damage.

Sneer - Laughs stupidly. No effect at all!

Stick Pig





Poke - Deals 36 damage.

Stumble - The pig stumbles and does nothing. Stupid pig.

Pyro Pig





Rain of Fire - Charge: 2 turns. Deals 114 damage to all enemies.

Fire Power - Increases attack power of all allies by 30%. Lasts 2 turns.

Wave 2
Mummy





Sand Blast - Deals 57 damage. 5% chance to stun target for 1 turn.

Undead - Passive: Revives 3 turns after being knocked out.

Lightning Pig





Thunder Slash - Charge 2 turns: Deals 180 damage. Lightning jumps to other targets, getting weaker with each jump.

Fully Charged - Attackers receive 68 damage. Lasts 2 turns.

Wave 3
Forest Pigmies





Stampede - Deals 3x21 damage.

Hoard - Charge: 3 turns. Calls Forest Pigmies as support.

Wildling - Passive: Gains bonus attack power while the Rage Chili fills up.

Nature Pig





Tremor - Charge: 2 turns. Deals 84 damage to all enemies. Reduces attack power by 25% for 2 turns.

Revitalization - Heals all pigs by 170 health per turn. Last 3 turns.

Pigmy Shooters





Numbing Position - Deals 3x15 damage. Blocks the target's rage ability. Lasts 2 turns.

Hoard - Charge: 3 turns. Calls Pigmy Shooters as support.

Wildling - Passive: Gains bonus attack power while the Rage Chili fills up.

Wave 4
Stinky Zombie





Stinky Breath - 2 turns charge. Deals 26 damage. Target also takes 75 damage per turn for the next 3 turns.

Undead Passive: Revives 3 turns after being knocked out.

Necromancer





Leech - Deals 20 damage. The Necromancer is healed by 78 health for the next 3 turns.

Call Undead - Charge: 3 turns. Summons undead allies.

Undead - Passive: Revives 3 turns after being knocked out.

Banshee





Siren Song - Deals 9 damage. Target also takes 90 damage per turn for the next 2 turns.

Cry for Help - Charge: 3 turns. Summons ghosts.

Undead - Passive: Revives 2 turns after being knocked out.

Wave 5
Wizpig





Black Storm - 2 turns charge. Deals 210 damage. Heals by 50% of dealt damage.

Power Up Shroom - Increases attack power by 100%. Lasts 3 turns.

Drain Life - Increases received healing by 100%.