User blog comment:PrinceGoldenGale/2 Dec (Angry Birds POP!)/@comment-24110035-20161202131428/@comment-24110035-20161203025321

Randomize room sequence each level makes it unfair IMO. It is also hard to make level Walkthroughs on that. For lives, In Candy Crush and other KING's games, is the most hated fundamental elements even some games have reduced time recharging each life. I think recharging lives every 10 minutes in ABPop! and AB2 is better. Each level in both games definitely use less time than each in Candy Crush.