Desert Pig Castle

Castle is a mighty stronghold for stolen the birds' eggs. Desert Pig Castle is the second castle, complete this level will retrieve the 2nd egg!

Cutscenes
 Prince Porky  was to attack the Birds but he was scared because he was too small and weak for the birds, and so, again, he calls the fiendish and very evil  Wiz Pig  again! The birds were scared again but not too much, he was just bigger than ever. The birds were very cross. After the birds get the second Egg, Wiz Pig and Prince Porky tick-toe outside the castle and they run away without any notice but after that, Red comes out and he sees them! For the second egg, the second light at the Chronicle Cave turns on, and that would mean they have retrieved the second egg. So Prince Porky goes far, far away by his ship and Wiz Pig flies away with the other three Eggs ! Then, Wiz Pig puts the third egg  on top of Star Reef Castle, which he thinks the birds will definitely not beat!

Difficulty
 5.  Considerably hard

(See Difficulty System)

Wave 1
Desert Pig





Blinding Strike - Deals 34 damage. Lowers target attack power by 33% for 2 turns.

Pig Guard





Tickle - Deals 40 damage. Empties the Rage Chili by 5%.

Wave 2
Bird Catcher





Catch - Deals 29 damage. 5% chance to stun target for 1 turn.

Big Boss





Firm Slap - Deals 58 damage.

Charge Command - Charge 3 turns: Commands all pigs to attack random targets.

Incompetent Minions - Passive: Damage increased 25% for each knocked out ally.

Wave 3
Lightning Pig





Thunder Slash - Charge 2 turns: Deals 136 damage. Lightning jumps to other targets, getting weaker with each jump.

Fully Charged - Attackers receive 51 damage. Lasts 2 turns.

Pyropig





Rain of Fire - Charge 2 turns: Deals 86 damage to all enemies.

Fire Power - Increases attack power of all allies by 30%. Lasts 2 turns.

Wave 4
Pig Guard





Tickle - Deals 40 damage. Empties the Rage Chili by 5%.

Corporal





Pummel - Deals 56 damage.

Lick - Charge 2 turns: Heals 359 health.

Wave 5
Prince Porky





Vicious Backstab - Deals 3x27 damage.

Tit for Tat - Increases dealt and taken damage by 25%. Lasts 3 turns.

Dodge - Passive: Ignores damage greater than 63.

Strategy
You can choose Matilda in Druid, Bomb in Pirate and the Blues in Tricksters. Heal, attack, increase the attack power and the birds like the walkthrough has shown in the first four waves. Don't use the Rage Chili on the 1st, the 2nd and the 4th wave. Use it on the Blues at the 3rd wave (you can use it many times as you want until this wave is over). At the 5th wave, if there are no bombs or if the bombs are Trap Bombs only, increase the attack power of all birds by Bomb and the Blues when they have been expired(just only increase the power by the Blues when the Chili is not full. If full, use it for him to stun Prince Porky). Then use Matilda to attack Prince Porky. If one of the birds' healths is under 70%-80% health, heal them by Matilda instead. If there are bombs and there is at least 1 Royal Bomb, use Bomb and the Blues to attack the bombs and don't attack the Trap Bomb. If there is only a Trap Bomb on the battlefield, use Bomb or the Blues' secondary skill. Repeat this over until you win or lose, but be careful, at wave 2, because some pigs may stun you too, better yet, they will get your birds straight out of the game and out of health!