Slingshot Woods - 5

Slingshot Woods - 5 is the fifth level of Slingshot Woods. Introducing to you, Nature Pig - a wizard pig with control of nature that can deal damage to all of your birds just like Smutje but with the power to reduce your birds's attack and can heal some health per turn.

Pigs
There are only 1 of each type of enemy per wave. Each of their stats are shown below.

Strategy
Warning #1: Be careful! The Brawler will stun you for 1 turn after he attack you with the heavy damage. Don't worry about this because he just stun you for 1 turn only.

Warning #2: Be careful! Nature Pig can reduce your birds' received healing by 25% after attacking! Give the Rage Chili to Matilda immediately so she can dispel this harmful effect!

Warning #3: Watch out for Pigmy Shooters because they can block your rage ability for 2 turns. If they block Matilda so you have to wait until it has been expired, otherwise, use the Rage Chili to her so she can dispel.

Warning #4: Don't use the Rage Chili on wave 1. Use it for Red at wave 2 (once only) and for Matilda if the birds' healths are under 60% and if otherwise, use it for Red on wave 3 (unlimited).

Choose Red in Samurai, Matilda in Druid and Bomb in Pirate. In every waves, attack every turn with Bomb, then, heal with Matilda if the birds' health is not full, otherwise, attack with her. If Brute or Brawler is about to attack, protect with Red on the target that Brute or Brawler has chosen. Repeat this over and over until you win or lose.

If your birds is effected by Nature Pig’s Negitive Effect, do as what we said in the Warning.

In Summary
Nature Pig can heal everyone and his main attack can reduce attack power by 25%. Brawler is not too different from before, so he should be easy.