Wizpig's Castle

Before retrieving the fifth bird egg
Wizpig has been defeated. Suddenly, he woke up and laughed at the birds. He used his magic spell and suddenly, black smoke appeared around him. And then, the whole screen turned white and when the smoke cleared, he has upgraded himself into his ultimate version: Demonic Wizpig, having a passive effect that no birds can defeat him. But Prince Porky was here to help, surprising Demonic Wizpig. Prince Porky laughed at him as now he could help the birds defeat Demonic Wizpig.

After retrieving the fifth bird egg
The birds and Prince Porky have finally defeated Wizpig. While Red was holding the King Pig's crown, Prince Porky was holding the egg. Then, Prince Porky and Red recognized that they had what the other needs. So they both returned each other's stuff. Then they all laughed, and the birds and pigs together look at the sunset as they were at peace. Once they were all done, the flock and Prince Porky returned on the airship. First, they flew to King Pig's castle to return the crown to its rightful owner. When the flock placed the fifth egg back in the nest, they saw the final light on the Chronicle Cave entrance lit up, meaning they could now enter the cave and embark on their next adventure.

Wave 2
Summoned every 2 turns:

Wave 2: Prince Porky Hero Stats
At wave 2, Prince Porky will fight together with the birds to defeat Demonic Wizpig. Prince Porky will be at the same level as Wizpig's level (first encounter) or your level (rematch).

Community Strategy
Bring along the following birds and classes:
 * Red as Samurai
 * Matilda as Druid
 * The Blues as Tricksters

Wave 1

 * 1) Focus on attacking Wizpig. Defeating him will automatically defeat both zombies.
 * 2) After Wizpig attacks, use Cheer to remove all harmful effect from all birds.
 * 3) At any time one of the birds has less than 50% health, use Regrowth on the bird.
 * 4) If two birds have less than 50% health, then use Defensive Formation on the bird with the lower health.
 * 5) Should the Rage Chili be full then,
 * 6) If Wizpig has at least 50% health:
 * 7) Use it on Druid to quickly recover most of the health back should the entire team be suffering healthwise
 * 8) On Samurai if the whole team is doing okay overall on health
 * 9) If Wizpig has less than 50% health, save it for the second wave unless the whole team needs emergency healing from Druid.

Wave 2

 * 1) Again, get the entire team to attack Demonic Wizpig.
 * 2) Always weaken any Spirits that show up but do not knock them out yet.
 * 3) When Demonic Wizpig is about to unleash his charge attack, use Defensive Formation on Prince Porky.
 * 4) As of the Cave 26 Update, before Demonic Wizpig unleashes his charge attack, it is recommended to use Defensive Formation on the Blues (in some cases it will be Druid), because Prince Porky (and Samurai) have a noticeably larger amount of health that the others.
 * 5) When Demonic Wizpig is about to use his second attack to heal himself, use Prince Porky's rage ability to kill all the Spirits and deny his attack.
 * 6) When Demonic Wizpig has 1 health left, use Prince Porky to deal the final hit.

Trivia

 * In previous versions, Demonic Wizpig could not be knocked out with Mighty Eagle, because it only brought him down to 1 health. So, you needed to have Prince Porky alive to defeat him or you would have wasted the dish.
 * As of the Cave 26 Update, Demonic Wizpig can be defeated instantly by Mighty Eagle with or without Prince Porky being alive.
 * For the first and only time, Wizpig in Wave 1 does not use Black Storm to attack the birds, making it the only time he does not need to charge his attack by 2 turns.
 * This is the one of the few levels that has 2 waves. (The other 2 wave levels are some event levels).