User:PrinceGoldenGale/List of my templates

I am creating a page with the templates so that I can refer it back to here for the list of templates. If I am not active on the AB POP! Walkthrough pages or if you want to assist with me on the AB POP! pages, you may feel free to use these templates.

If there is the mistake in the input of the data, it is mostly careless mistakes. Contact me on my message wall if you have the correct data input however it does not work as expected on my message wall.

Remember templates are curly backets. Open and end with the close brackets.

'''Do not modify the infobox template info unless you are very sure on how it works. If you are not sure, contact me first.'''

Click on the contents (1.X) to learn more about it.

Some of the data input is CASE-SENSITIVE. =AB POP Templates= (credit to Bp101697 for the base template creation, modification by me)

ABPOPLevelP
It will link into the page number of the Angry Birds POP! Level number page. For it to work, key in the level number to direct the page to.

For example, I would say

ABPOPLevelP|5

gives

It will go into the page number.

ABLevelPassage
It gives the information about the ABPOP page. So to say, it will be giving this:

Fishfins is the page name. You are not needing to type the name of the page.

What is missing here broken into these parts:


 * 1) zone = (name of the area)
 * 2) numberinepisode = (level in an episode, e.g. 31 is the 1st level in Forest Haven)
 * 3) numberintype = (how many times do on the same type appear?)
 * 4) type = (type of the level, e.g. Defeat King Pig)

If type = :

(Pop the Top)
Clear the top row of six bubbles.
 * 1) score = what is the minimum scoring point? (1-star score)
 * 2) bubbles = how many bubbles are there?

(Drop the Pigs)
Drop onto the flowers to pop the pigs.
 * 1) pigs = (how many pigs to drop?)
 * 2) score = what is the minimum scoring point? (1-star score)
 * 3) bubbles = how many bubbles are there?

(Piggy in the middle)
Clear the bubnles around him to free.
 * 1) score = what is the minimum scoring point? (1-star score)
 * 2) bubbles = how many bubbles are there?

(Free the Hatchlings)
Clear the bubbles around it to free the Hatchlings.
 * 1) hatchlings = how many hatchlings are there?
 * 2) score = what is the minimum scoring point? (1-star score)
 * 3) bubbles = how many bubbles are there?

(Defeat King Pig)
Clear the six bubbles on the top row with pigs preventing from clearing the level.
 * 1) score = what is the minimum scoring point? (1-star score)
 * 2) bubbles = how many bubbles are there?

(Beat the Clock)
Clear all the bubbles within the time limit.
 * 1) time = what is the time remaining to complete the level?
 * 2) score = what is the minimum scoring point? (1-star score)

Put the information in the visual editor or the source editor.

Visual

Key into the respective boxes.

Source
 * 1) ABPop Level Passage
 * zone=
 * numberinepisode=
 * numberintype=
 * type=
 * score=
 * bubbles=

Now done for the AB Level Passage.

If we combine this information, it will look like this (sample):

ABPOPStars
The ABPOPStars template is very straightforward. Just type in (with curly brackets at first:

ABPOPStars|one star score|two stars score|three stars|golden feather score}}

Gives (sample)

{{ABPOPStars|4,000|20,340|45,000}|70,000}}

InfoboxABPOPLevel
I will discuss on how the infobox works so that it gives the information about the level.

The InfoboxABPOPLevel gives the level information in a point (straightforward) format.



Example.

How do you use it?

Source

 * 1) Infobox ABPOPlevel
 * episode= epsiode number (zone name)
 * image= the screenshot of the level
 * title= title of the level
 * type= Drop the Pigs, Beat the Clock, Defeat King Pig, Pop the Top, Piggy in the Middle
 * target= minimum scoring point
 * previous= previous level
 * previoustype= previous level type
 * next= next level
 * nexttype= next level type
 * bubbles= number of bubbles in the level
 * bubblesonscreen= the number of bubbles on screen in total (count them)
 * }}

for type =


 * (Pop the Top) = no additional data
 * (Drop The Pigs) = number of pigs to drop
 * (Free the Hatchlings) = number of hatchlings to free
 * (Defeat King Pig) = no additional data
 * (Beat the Clock) = clear in time to complete the level
 * (Piggy in the middle) = no additional data

Visual
Key in the respective boxes, instructions the same as source.

ABPOPObstacles
I am going to explain the use of the obstacles in AB POP!.