Pirate Coast - 2

Pirate Coast - 2 is the second level of Pirate Coast. Nothing escpically new here.

Wave 1
Rogue Leader





Charge Command - Charge 2 turns: Commands all pigs to attack the same target. Lasts 2 turns.

Backstab - Deals 2x35 damage.

Farmer





Headbutt - Deals 45 damage.

Stumble - The pig stumbles and does nothing. Stupid pig.

Rogue





Backstab - Deals 2x25 damage.

Sneer - Laughs stupidly. No effect at all!

Wave 2
Ship's Kobold





Scare - Deals 45 damage. 5% chance to stun target for 1 turn.

Undead - Passive: Immune to harmful effects.

Lightning Pig





Thunder Slash - Charge 2 turns: Deals 150 damage. Lightning jumps to other targets, getting weaker with each jump.

Fully Charged - Attackers receive 56 damage. Lasts 2 turns.

Wave 3
Pirate Veteran





Seasoned Strike - Deals 3x28 damage.

Counter - Target counters enemy attacks with its own attack, dealing 200% damage. Lasts 3 turns.

Dirty Tricks - Passive: Immune to harmful effects.

Matey





Punch - Deals 11 damage. Target also takes 32 damage per turn for the next 2 turns.

Dirty Tricks - Passive: Immune to harmful effects.

Strategy
Choose Red in Samurai, Matilda in Druid and Bomb in Pirate. In all waves, attack every turns with Red and Bomb. Heal with Matilda if the birds' health is not full. If not, attack with her. Don't use the Rage Chili at wave 1. Use the Rage Chili on Red at wave 2 and wave 3(once per turn only!). Repeat this over and over until you win or lose.