Angry Birds Epic/Stats

These are the characters that appears in Angry Birds Epic.

Red
-is the protecter of the flock - A chivalrous and powerful warrior!

Classes
- Attack: Deals 115% (Based on Attack Power) damage. Forces target to attack Red for 3 turns. - Protect: Target receives 55% less damage. Lasts 2 turns. - Heroic Strike: Deals 500% damage to enemy with most health.
 * Knight

- Overpower: Deals 95% damage. Lowers target attack power by 2 turns. - Aura of Fortitude: All birds take 25% less damage. Lasts 3 turns. - Heroic Strike
 * Guardian

- Dragon Strike: Deals 3 x 50% damage. - Defensive Formation: Target bird receives 50% less damage, and all other birds receive 40% less damage. Lasts 1 turn. - Heroic Strike
 * Samurai

- Holy Strike: Deals 135% damage. Most hurt bird is healed by 40% of dealt damage. - Devotion: Target receives 35% less damage and the Paladin takes the damage instead of the target bird. Lasts 3 turns. - Heroic Strike
 * Paladin (Premium)

- Revenge: Deals 80% damage. This damage is increased by 2% per 1% lost health. - I Dare You!: Forces all enemies to attack target bird. Target takes 20% less damage. Lasts 2 turns. - Heroic Strike
 * Avenger

Chuck
-is a master of wizardry, whose spells can wipe out an entire group of enemies!

Classes
- Storm: Deals 55% damage to all enemies. - Shock Shield: Enemies attacking the target receive 75% damage per attack. Lasts 3 turns. - Speed of Light: Immediately launch 5 attacks from random birds. - Energy Drain: 65% chance to immediately remove helpful effects from all enemies. Deals 50% damage. - Lightning Fast: Target bird immediately attacks a random enemy. - Speed of Light - Acid Rain: Deals 20% damage to all enemies. Targets also take 35% damage per turn for the next 3 turns. - Healing Rain: Removes all harmful effects from target. All birds are healed by 20% (Based on Chuck's HP) health. - Speed of Light - Chain Lightning: Deals 100% damage. Lightning strikes 3 other targets, getting weaker with each jump. (70%, 40%, 30% damage) - Energize: Each attack on the target fills the Rage Chili by 5% and has a 20% chance to stun the attacker for 1 turn. Lasts 3 turns. - Speed of Light - Thunder Clap: Deals 45% damage to all enemies. The selected target takes +25% damage for 3 turns. - Rage of Thunder: Enemies attacking any birds recieve 35% damage per attack. Lasts 3 turns. - Speed of Light
 * Mage
 * Lightning Bird
 * Rainbird
 * Wizard
 * Thunderbird (friendship gate access only, found in giant red valley)

Classes
- Healing Strike: Deals 100% damage. Heals all birds by 20% of the dealt damage. - Healing Shield: If any bird takes damage, all birds are healed by 15% of the taken damage. Lasts 3 turns. - White's Medicine: All birds healed by 35% and all harmful effects are removed. - Thorny Vine: Deals 35% damage. Target also takes 100% damage per turn for the next 3 turns. - Regrowth: Heals target by 20% (Based on Matilda's HP) and all other birds by 10% health. - White's Medicine - Royal Order: Deals 125% damage. Forces all enemies to attack the bird with most health for 3 turns. - Royal Aid: Removes all harmful effects from target bird. Target is healed by 25%. - White's Medicine - Heavy Metal: Deals 160% damage. 15% chance to stun target for 1 turn. - Soothing Song: All birds are healed by 10%. They also heal for 5% health per turn for the next 3 turns. - White's Medicine - Angelic Touch: Deals 2 x 55% damage. Birds attacking this target regain 5% of their maximum health. Lasts 3 turns. - Spirit Link: Connect to target bird. All connected birds share recieved healing. Lasts 3 turns. - White's Medicine
 * Cleric
 * Druid
 * Princess
 * Bard (Premium)
 * Priest (Premium)

Classes
- Pummel: Deals 100% damage. - Arrr!: All birds' attack power is increased by 25%. Lasts 3 turns. - Explode: Deals 150% damage to all enemies. - Cover Fire: Deals 3 x 30% damage. Lowers target attack power by 20% for 2 turns. - Counter: Target bird counters enemy attacks with an attack of its own with 40% attack power. Lasts 3 turns. - Explode - Enrage: Deals 75% damage. The damage is increased by 1% per 2% filled Rage Chili. - Frenzy: Target bird takes 15% of its maximum health as damage but all enemies receive the same damage. - Explode - Raid: Immediately removes all helpful effects from target. Deals 90% damage. - Whip up: Target bird takes 10% of its maximum health as damage but its attack power is increased by 60%. Lasts 3 turns. - Explode - Hulk Smash: Deals 125% damage. The damage is decreased by 1% per 1% lost health. - Gang Up: If target bird attacks, Black immediately attacks the same target. Lasts 2 turns. - Explode
 * Pirate
 * Canoneer
 * Berserk
 * Cap'n
 * SeaDog

Classes
- Itching Powder: Immediately removes all helpful effects from target. Deals 100% damage. - Cheer: 100% chance to remove harmful effects from all birds. All birds' attack power is increased by 15%. Lasts 3 turns. - Egg Surprise: Deals 200% damage to one pig, stun a pig for 1 turn, remove all helpful effects from a pig. - Sticky Goo: Deals 30% damage. Target also takes 90% damage per turn for the next 3 turns. - Cupcake Trap: Forces all enemies to attack target bird and suffer 100% of their dealt damage. Lasts 2 turns. - Egg Surprise -Volley: Deals 35%x2. Target suffers 25% damage per attack. Lasts 3 turns. -Ambush: Target bird takes damage instead of Blues. If target bird is attacked, Blues counter with an attack of their own with 50% damage. Lasts 2 turns. -Egg Surprise - Smoke Bomb: Deals 85% damage. All other enemies receive 35% damage. - Glee: Target bird is healed for 15% of all damage dealt to the enemies. Lasts 3 turns. - Egg Surprise
 * Tricksters
 * Rogues
 * Marksmen (friendship gate access only, found in the bamboo forest)
 * Spies

- Weak Spot: Deals 90% damage. Target takes +30% damage for 2 turns. - Tricksy Trick: Target bird attacks a random target for 35% damage. Harmful side effects on this attack are applied to all enemies. - Egg Surprise
 * Skulkers (Premium)

Wiz Pig
-Chef Pig plays the role of Wiz Pig. Wiz Pig is a wizard, like Chuck, but plans to use it to steal the Angry Birds Eggs.

- Black Storm: 2 turns charge. Deals 210 damage. Heals by 50% of dealt damage. - Power Up Shroom: Increases attack power by 100%. Lasts 3 turns. - Drain Life: Passive. Increases received healing by 100%.
 * First Encounter (Lev. 9)

- Black Storm: 2 turns charge. Deals 210 damage. Heals by 50% of dealt damage. - Dark Energy: Attackers receive 105 damage. Lasts 2 turns. - Drain Life
 * Second Encounter (Lev. 11)

- Black Storm: 2 turns charge. Deals 256 damage. Heals by 50% of dealt damage. - Dark Energy: Attackers receive 128 damage. Lasts 2 turns. - Drain Life
 * Third Encounter (Lev. 14)

- Black Storm: 2 turns charge. Deals 128 damage. Heals by 50% of dealt damage. - Weaken: 2 turns charge. Reduces attack power of all enemies by 75%. Lasts 2 turns. - Drain Life
 * Fourth Encounter (Lev. 14)

- Black Curse: Deals 41 damage to all enemies. Targets are cursed: If they take damage, their attackers are healed. Lasts 3 turns. - Zombie Master: Target ally immediately attacks. - Drain Life
 * Fifth Encounter (Lev. 15)

- Black Magic: 3 turns charge. Deals 540 damage to all enemies. - Consume spirits: Consumes all spirit allies. Heals 20% health per consumed spirit. Currently reviving spirits only grant 10% health. - Demonic: Birds can't defeat him(Even the Mighty Eagle); Only Prince Porky can completely defeat him.
 * Sixth Encounter (Lev. 15)

Prince Porky
-The role being played by Freckles, Prince Porky mostly appears in Castle Battles. He can spawn various kinds of bombs during the battle.

- Vicious Backstab: Deals 3 x 7 damage. - Dodge: Ignores damage greater than 62.
 * First Encounter (Lev. 1)

- Vicious Backstab: Deals 3 x 15 damage. - Dodge: Ignores damage greater than ??.
 * Second Encounter (Lev. ?)

- Vicious Backstab: Deals 3 x 27 damage. - Tit for Tat: Increases dealt and suffering damage by 25%. Lasts 3 turns. - Dodge: Ignores damage greater than 57.
 * Third Encounter (Lev. 6)

- Vicious Backstab - Tit for Tat - Dodge: Ignores damage greater than 69.
 * Fourth Encounter (Lev. 6)

- Vicious Backstab: Deals 3 x 42 damage. - Tit for Tat - Dodge: Ignores damage greater than 92.
 * Fifth Encounter (Lev. 11)

- Vicious Backstab: Deals 3 x 51 damage. - Tit for Tat - Dodge: Ignores damage greater than 109.
 * Sixth & Seventh Encounter (Lev. 14)

- Righteous Backstab: Deals 3 x 53 damage. - Tit for Tat: All allies increase their attack power by 30% but also suffer 15% more damage. Lasts 3 turns. - Holy Hand Grenade: Rage Ability. Deals 324 damage to all enemies. All Undead enemies who are knocked out by the blast (or currently reviving) are removed from the battle. The prince is the birds' ally from this. Even though he lost Dodge Passive, Tit for Tat became much more efficient and he gained a Rage Ability.
 * After Eighth Encounter (Lev. 16)

King Pig
-King Pig appears in 5th castle.

- Burp: Deals 8 damage. Rage ability of target is blocked. - Weeping Cry: 2 turns charge. No effect. - Annoying: Passive. Increases attack power of all allies by 20%.
 * First Encounter (Lev. 14)

Poseidon Pig
-The Enemy that the player will face when entering the "Whirlpool level" after getting the submarine.

Foreman Pig
-Takes the role of a lot of enemies.

- ?   - ?    - Incompetent minion
 * Foreman


 * Air pilot
 * Pirate captain
 * Undead Pirate captain
 * Captain Red beard(appears as boss in Porktugal dungeon and Rain plateau 10, looks just like Pirate captain)

Iron Clad pig
-Takes the role of all pigs with Iron Clad.


 * Guard captain
 * Cactus Knight
 * Cactus Knight Captain(a bigger and stronger version of Cactus Knight)
 * Shogun
 * Ronin(a bigger and stronger version of Shogun)
 * Ice Knight
 * Royal Guard
 * Royal Body Guard(a bigger and stronger version of Royal Guard)
 * Dark Knight(A boss in Trick or Treat castle dungeon)

Wizard Pig
Wizard Pig are pigs with white mustache and white hair and do magic base attack
 * Pyro Pig
 * Inferno Pig(bigger and stronger version of Pyro Pig, found in Magic Shield 1)
 * Lightning Pig
 * Temepst Pig(bigger and stronger version of Lightning Pig, found in Magic Shield 2)
 * Nature PIg
 * Earthblood PIg(bigger and stronger version of Nature Pig, found in Magic Shield 3)
 * Ice Pig
 * Blizzard PIg(bigger and stronger version of Ice pig, found in Magic Shield 4
 * Necromancer
 * Spirit Caller(bigger and stronger version of Necromancer, found in Magic Shield 5 and Ghost Ship dungeon)
 * Special Spirit Caller(boss with two phases:running phase, last 9 waves and boss phase in the final wave. Drops the legendary red key, found in mouth pond)

Piggy Mc Cool
-A pig dressed as the Blues from the Toons episode "True Blue". This pig can be used as an ally for Daily Dungeons.

-Pick Pocket: Deals damage and steals 2-3 snoutlings from target. -Restock: Consumables used on the target have a 65% chance that they are restocked for free. Lasts 3 turns. -Free Items!: Rage Ability. All birds are healed by 35%. Rage Chili is re-filled by 35%.
 * Attacks