Sunken Pyramid

 is the last dungeon in Angry Birds Epic. It is located at the Pumpkin Plateau. It can be replayed every Sunday.

Difficulty
 7.  Very hard

(See Difficulty System) for more informations.

Pigs
The pigs' healths and attack powers are based on your current level but we will show you the pigs' informations at the default level (Level 14) below.

Wave 1
Desert Pig





Blinding Strike - Deals 74 damage. Lowers target attack power by 33% for 2 turns.

Wet Mummy





Wet Sand Blast - Deals 48 damage. 10% chance to stun for 1 turn.

Undead - Passive: Revives 3 turns after being knocked out.

Wave 2
Lightning Pig





Thunder Slash - Charge: 2 turns. Deals 294 damage. Lightning jumps to other targets, getting weaker with each jump.

Fully Charged - Attackers receive 110 damage. Lasts 2 turns.

Bird Catcher





Catch - Deals 63 damage. 5% chance to stun target for 1 turn.

Cactus Knight





Spiky Blow - Deals 40 damage. Target also takes 113 damage per turn for the next 3 turns.

Reflect - Enemies attacking the target receive 73 damage per attack. Lasts 3 turns.

Ironclad - Passive: Ignores damage less than 99.

Wave 3
Cactus Knight





Spiky Blow - Deals 40 damage. Target also takes 113 damage per turn for the next 3 turns.

Reflect - Enemies attacking the target receive 73 damage per attack. Lasts 3 turns.

Ironclad - Passive: Ignores damage less than 99.

Desert Pig





Blinding Strike - Deals 74 damage. Lowers target attack power by 33% for 2 turns.

Mummy





Sand Blast - Deals 93 damage. 5% chance to stun target for 1 turn.

Undead - Passive: Revives 3 turns after being knocked out.

Wave 4
Adventurer





Whiplash - Immediately remove helpful effects on the target. Deals 171 damage.

Counter - Target counters enemy attacks with its own attack, dealing 200% damage. Lasts 3 turns.

Dirty Tricks - Passive: Immune to harmful effects.

Archaeologist





Headbutt - Deals 69 damage.

Bird Catcher





Catch - Deals 63 damage. 5% chance to stun target for 1 turn.

Wave 5
Cactus Knight





Spiky Blow - Deals 40 damage. Target also takes 113 damage per turn for the next 3 turns.

Reflect - Enemies attacking the target receive 73 damage per attack. Lasts 3 turns.

Ironclad - Passive: Ignores damage less than 99.

Pharaoh Pig





Blinding Sand - Charge: 3 turns. Deals 513 damage to all enemies. Lowers attack power by 15% for 2 turns.

Undead - Passive: Revives 2 turns after being knocked out.

Strategy
First, play the other levels until you reaches a higher level. Then get back here and choose and Red in Guardian, Matilda in Druid and Piggy Mc'Cool's Merchant Pig. Then, attack, heal if the birds' health is under 70%, using secondary skills with the unused birds when you're ready to go to the second wave, using the Rage Chili to Matilda if there is at least 1 harmful effects on a bird or if Merchant Pig stuns, otherwise, use it for Merchant Pig. But if the birds' health is more than 65%, give it to Red. Repeat this over until you win or either lose.