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[02:16] <AquaChoco1997> Hello there
[02:23] <Iamarepeater> hi aqua :)
[02:23] <Iamarepeater> Oh dang. She went off
[02:27] <AquaChoco1997> I'm still here lol xdd
[02:28] <Iamarepeater> Oh
[02:28] <Iamarepeater> :p
[02:28] <AquaChoco1997> Yeah :)
[02:28] <Iamarepeater> so anyway, you managed to fix the template
[02:28] <Iamarepeater> ?
[02:30] <AquaChoco1997> Not yet, but I'll start to fix it soon
[02:30] <Iamarepeater> Alright then
[02:36] <AquaChoco1997> Before that actually, I'm about to edit Epic Characters page to merge how I did on some Ace Fighter pages.
[02:38] <Iamarepeater> Seems like a great idea. Cut down on the byte size if need be
[02:39] <Iamarepeater> I also had this thought: Some pigs use a different name in their attack name
[02:39] <Iamarepeater> But they do the same thing
[02:44] <AquaChoco1997> Yeah, there are some same pigs have a different names and different attacks. Same goes with the birds' equipment
[02:44] <Iamarepeater> The pigs is where my tabview idea come into play
[02:45] <Iamarepeater> And the red template I linked has one missing info actually
[02:45] <Iamarepeater> It's upgrade bonus
[02:46] <AquaChoco1997> All of Elite classes has both 10% on HP and Attacks
[02:46] <Iamarepeater> But the set 3 classes differ
[02:46] <Iamarepeater> and they use either all-star or legacy
[02:48] <AquaChoco1997> Oh I see. I think some All-Star classes has like 15%
[02:49] <Iamarepeater> 15% on health but no attack boost, while those that are like elite has passive skills