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[04:48] <Iamarepeater> Ok
[04:48] <Iamarepeater> Ok Bob and Michael
[04:48] <Iamarepeater> For ABEvolution birds
[04:49] <Iamarepeater> wb
[04:49] <Iamarepeater> So anyway
[04:50] <Iamarepeater> The bio does not change when you increase the rarity of the bird
[04:52] <Crazybob2014> Oh good. Cause that will be useful as a fact in the game.
[04:52] <Iamarepeater> So We can just lump all the evolved version of the bird into one template
[04:52] <Michael, The Lord Of Wikia> Okay.
[04:53] <Iamarepeater> Bio will be put at the very bottom
[04:53] <Iamarepeater> Wait
[04:53] <Iamarepeater> Actually, I can view every single bird info
[04:54] <Iamarepeater> Just that birds that I have not unlocked are greyed and while birds I unlocked are colored
[04:54] <Crazybob2014> Cool. Use that for your template.
[04:55] <Iamarepeater> yep
[04:55] <Iamarepeater> We will use Tony as an example
[04:55] <Iamarepeater> He has just one evolution so it should be simple
[04:55] <Crazybob2014> So if we put a tab for the template on each bird with an evolution perk.
[04:56] <Iamarepeater> I will check if their special ability has changed when they evolved
[04:56] <Crazybob2014> That will do.
[04:58] <Crazybob2014> I put this {{ABEvolutionBase/BirdInfo}} in the red birds area