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    Cobalt Plateaus - 1 is the second level of Cobalt Plateaus in Angry Birds Epic. It is a normal stage. When this level is finished, the player may spin for 3 Cobalt Stone. If the stage was re-attempted after clearing it for the first time, Bird Catcher will be introduced here. He is a basic attacking pig who has a chance to stun one of the birds for 1 turn if the player is unlucky enough.

    Battle Hint

    Common Pigs (Appears in large numbers.)

    Common pigs appear in large numbers and don't have special rules usually.

    Hint: Deal with the tallest pigs first. They pose the most threat.




    Enemies

    Pre-Matilda

    First clear

    The player has to engage 4 Stick Pigs and 1 Rogue. Each enemy's stats are shown below.


    Stick Pig


    File:PigAbilities1.png

    Poke

    Deals 9 damage.


    This variant only appears before the player completes Desert Pig Castle, after which he will start having Stumble as a passive ability.



    Rogue


    File:PigAbilities1.png

    Backstab

    Deals 2x 6 damage.


    This variant only appears before the player completes Desert Pig Castle, after which he will start having Sneer as a passive ability.


    Second clear onward

    The player has to engage Bird Catchers, Stick Pigs, and/or Rogues. Each enemy's stats are shown below.


    Bird Catcher


    File:PigAbilities4.png

    Catch

    Deals 12 damage. 5% chance to stun target for 1 turn.




    Rogue


    File:PigAbilities1.png

    Backstab

    Deals 2x 8 damage.


    This variant only appears before the player completes Desert Pig Castle, after which he will start having Sneer as a passive ability.



    Stick Pig


    File:PigAbilities1.png

    Poke

    Deals 9 damage.


    This variant only appears before the player completes Desert Pig Castle, after which he will start having Stumble as a passive ability.


    And here is the encounter table:

    Encounter guide
    Enemy Number encountered
    Bird Catcher 1 1 0
    Rogue 2 0 2
    Stick Pig 1 4 2
    Total number per attempt 4 5 4

    Post-Matilda

    The player has to engage Bird Catchers, Rogue Leaders, Rogues, and Stick Pigs. Each enemy's stats are shown below.


    Bird Catcher


    File:PigAbilities4.png

    Catch

    Deals 13 damage. 5% chance to stun target for 1 turn.




    Rogue Leader


    File:PigAbilities1.png

    Over There!

    Charge: 2 turns. Commands all allies to attack target enemy for 2 turns.

    File:PigAbilities1.png

    Backstab

    Deals 2x 14 damage.




    <tabview> Template:MinionPigEpicStats/Rogue/1|1 Template:MinionPigEpicStats/Rogue/2|2 </tabview>



    <tabview> Template:MinionPigEpicStats/Stick Pig/1|1 Template:MinionPigEpicStats/Stick Pig/2|2 </tabview>


    and here is the table of encounters:

    Encounter number
    Enemy Encounter Number
    Bird Catcher 1 1 0 0
    Rogue Leader 1 1 1 1
    Rogue 1 2 3 2
    Stick Pig 3 2 1 3
    Total number in encounter 6 6 5 6

    Strategy

    Pre-Matilda

    First clear

    This is mostly guided. You will attack using Chuck first before using Red's protect on Chuck. Then, attack Rogue again with Red before finishing off the pigs.

    Second attempt onward

    Take down the enemy with the least amount of health to reduce the damage your birds will take. Protect Chuck with Red's Shield at the start.

    Post-Matilda

    Use Knight, Mage, and Princess for the level. First, force all enemies to attack Red using Princess. Next, protect Red using Protect and Shock Shield. Then heal Red using Princess. Finally, defeat the rest of the pigs using Red and Chuck to make short work of them.


    In Summary:

    Lots of Common Pigs will appear in this level, so Chuck will find his main attack useful. Bird Catchers can inflict STUN on Red or Chuck, and Rogue Leaders can command all pigs to attack the same bird, so beat them first.

    Walkthroughs

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