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See Difficulty System for more information.
Pigs
File:Ice Pigmies.png Ice Pigmies
File:ABEpicHP (Transparent).png
Cold Touch - 20% chance to immediately remove helpful effects from target. Deals 3x27 damage.
Hoard - Charge: 3 turns. Calls Ice Pigmies as support.
File:Frostpig.png Frostpig
File:ABEpicHP (Transparent).png
Iceshards - Deals 3x46 damage.
File:Ice Shaman.png Ice Shaman
File:ABEpicHP (Transparent).png
Mimic - Deals 114 damage. Steals any received healing by the target onto the pig with the lowest health. Lasts 3 turns.
Refresh - Heals target for 314 health.
Wilding - Passive: Gains bonus attack power while the Rage Chili fills up.
Strategy
Choose Matilda in Druid, Bomb in Cannoneer and The Blues in Tricksters. Heal with Matilda if the birds' healths are not full and if they're full, attack with them. Then attack with the others.(The Ice Shaman first, then the Ice Pigmies before he activate Hoard and then the Frostpig) Activate The Blues' secondary skill on the target that Ice Shaman attack after he attacks. Use the Rage Chili on Matilda when it is full. Repeat this over until you win or either lose.
In Summary
Ice Shaman, Ice Pigmies, and Frostpig are a really deadly combo of enemies, so mind your HP!
