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    Sonic Dash is the second level of One-Time Event in Angry Birds Epic. It is a Campaign stage. When this level is finished, the player may spin for 1 Item for Chuck's Illusionist Class. (250, 500, or 750 Event Medals depending on the difficulty selected when item of stage was maxed out if replaying) A lot of new entities were made for this event.

    One, Sonic was unlocked and made the player's third bird. His two skills were a preview for Chuck Illusionist.

    The badniks:

    • Moto Bug: Worker Pig of the map
    • Golden Moto Bug: Wealthy Rouge of the map
    • Chopper: Brute of the map
    • Blue Chopper: Cave Brute of the map
    • Bomb Crate: Its explosion could stun each enemy 50% of the time for 1 turn.
    • Egg Pawn: Pig Guard of the map
    • Giant Egg Pawn: Has Bard's skills.
    • Big Bad Buzz Bomber: Midway boss of the map
    • Tiny Crabmeat: Rogue of the map
    • Crabmeat: Can heal itself when it attacks
    • Spike: Can inflict damage over time and can cast a shock shield for an ally.
    • Big Spike: Can cause enemies to take more damage or do big damage to target and splash damage to other enemies.
    • Shield Spinner: Can reduce incoming damage to all allies.
    • Shock Spinner: Can boost all allies' attack
    • Dr. Eggman: Can command all allies to attack a target right away.

    Battle Hint

    Common Pigs (Appears in large numbers.)

    Common pigs appear in large numbers and don't have special rules usually.

    Hint: Deal with the tallest pigs first. They pose the most threat.



    Difficulty

    There were total of 20 levels in this event. Each level is set up with a different difficulty

    Collect:

    File:ChuckIllusionistClass.png
    Chuck's Illusionist class

    If you want to get Chuck's Illusionist Class for free, you have to collect 5 Blue Silk Cloths, 10 Prickels, 20 Gold Rings, 25 Red Ropes and 30 White Wools. These items are in the Wheel of Fortune of the levels.

    Defeat:

    Enemies

    This is a list of enemies you can encounter. Unlike other levels, it is unknown which enemy will be in the battle because the enemy will be set

    Roto Bug


    File:PigAbilities1.png

    Robo Pinchers

    Deals N damage.



    Golden Roto Bug


    File:PigAbilities8.png

    Run Away

    Charge: 3 turns. Runs away, never to be seen again.

    File:PigAbilities6.png

    Full Pockets

    Passive: Drops 1 snoutling per hit received.

    Appears on random Sonic Dash levels, with the exception of the Golden Pig Castle. Drops 50 Snoutling when defeated.


    Chopper


    File:PigAbilities4.png

    Snap Attack!

    Charge: 3 turns. Deals N damage.

    File:PigAbilities6.png

    Wildling

    Passive: Gains bonus attack power while the Rage Chili fills up.


    Blue Chopper


    File:PigAbilities4.png

    Snap Attack!

    Charge: 3 turns. Deals N damage to all enemies.

    File:PigAbilities6.png

    Wildling

    Passive: Gains bonus attack power while the Rage Chili fills up.


    Tiny Crabmeat


    File:PigAbilities4.png

    Tiny scissor punch

    Deals 2x N damage.



    Crabmeat


    File:PigAbilities1.png

    Scissor Snap

    Deals 2x N damage. Heals for 30% of dealt damage.

    File:PigAbilities5.png

    Multiply

    Being defeated creates 2 Tiny Crabmeat.



    Spikes


    File:PigAbilities4.png

    Piercing Thrust

    Deals N damage. Target also takes m damage per turn for the next 2 turns.

    File:PigAbilities5.png

    Spiky shield

    Enemies attacking the target receive N damage per turn for the next 3 turns.



    Big Spikes


    File:PigAbilities4.png

    Whirling spikes

    Charge: 2 turns. Deals N damage. All other enemies receives M damage.

    File:PigAbilities5.png

    Weakening strike

    Deals n damage. Target takes +25% damage for 3 turns.



    Egg Pawn


    File:PigAbilities1.png

    Robo Slap

    Deals N damage. Empties the Rage Chilli by 5%.



    Giant Egg Pawn


    File:PigAbilities4.png

    Huge Robo Slap

    Charge: 2 turns. Deals N damage. 25% chance to stun target for 1 turn.

    File:PigAbilities7.png

    Refreshments

    All allies are healed for H health. They also recover h health for the next 3 turns.



    Shield Spinner


    File:PigAbilities4.png

    Shield Shock

    Charge: 2 turns. Deals 5x N damage to random enemies.

    File:PigAbilities1.png

    Power Shield

    All badniks receive 30% less damage. Lasts 3 turns.



    Electro Spinner


    File:PigAbilities4.png

    Electro Blades

    Charge: 2 turns. Deals 2x N damage to all enemies.

    File:PigAbilities5.png

    Power Up

    Increase attack power of all badniks by 30%. Last 3 turns.



    Bomb Crate


    File:PigAbilities1.png

    High explosive!

    Charge: 2 turns. Deals N damage to all enemies. 50% chance to stun target for 1 turn.



    Dr. Eggman


    File:PigAbilities4.png

    Rocket Surprise

    Deals N damage and 50% chance to stun target for 1 turn.

    File:PigAbilities5.png

    Over There!

    Charge: 3 turns. Commands all badniks to attack a target.

    File:PigAbilities6.png

    Incompetent Minions

    Passive: Damage increases by 25% for each ally knocked out.


    Imprisoned Sonic


    File:PigAbilities1.png

    Save Me!

    Destroy cage to set Sonic free!


    Sonic will defeat all enemies in the final wave once his cage is destroyed.


    Playable Characters

    Sonic The Hedgehog


    File:DancingSpark.png

    Dancing Spark

    Deals 553. 25% damage dealt to this target is applied to all other enemies. Lasts 3 turns.

    File:MirrorImage.png

    Mirror Image

    Creates a mirror image of the target. It deals 50% damage to the same target. Lasts 2 turns.

    File:Rage Chili.png

    Dash Boost

    Deals 415 damage. Resets the target's charge counter.


    Strategy

    Choose the birds correctly and defeat the pigs.

    Gallery

    Walkthroughs

    Coming Soon

    About the game of the same name

    Main article: Sonic Dash on the Sonic News Network
    File:SonicDashNewRedIcom.jpeg
    The app icon for the crossover with Angry Birds Epic for the game.

    Sonic Dash is a game which was released on March 7, 2013 on iOS and November 26, 2013 on Android. This game is an endless runner game with similar gameplay to Temple Run. Red, Chuck and Bomb were added to the game in June 2015 in a promotion with Angry Birds Epic to celebrate 1 million downloads that spanned from June 11 to July 1 of 2015. They wore their class accessories from Angry Birds Epic, they hopped instead of running across the levels just like any character can, but they also had their own boost. If they were unlocked within the event, they would be unlocked and playable forever (by collecting 100 Angry Birds EPIC tokens for 1 of the 3 weeks the event lasted for).

    Gallery

    Trivia

    • It was the second event that was collaborating with another company, the first being Puzzle & Dragons.
    • It's the second event featuring a Golden Pig Castle. The first being Into the Jungle.

    es:Sonic Dash ru:Sonic Dash

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